Doom 2 Style Weapons and Sounds v1.1
by Killatomate

Description:
Have you ever wondered what it would be like if Doom3 had Doom2 weapons and sounds? Play the original Doom3/RoE campaign (or any custom map) with Doom2 style weapons and sounds. No more reloading. No more hissing Imps. No stamina problems. Only fast paced action and brutal death screams. Ready your weapons and make your enemies scream in pain! All weapons, scripts and sounds have been changed. Many monster sounds have been replaced with Doom2 sounds (or similar custom sounds). AI scripts have been reworked to make enemies scream in pain when injured. Even door sounds have been changed. A lot of time has been spent on balancing to make sure difficulty level remains the same despite high rate of fire and the absence of weapon reloading.

Media:

Full RoE playthrough using version 1.0 of this mod: part 1 part 2

(thanks to Simo K!)

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Compatibility:

This mod requires the original Doom 3. The BFG Edition cannot be modded.
This mod works fine with widescreen resolution and HD textures.

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Enabling widescreen Resolution in Doom 3:

After patching your Doom 3 installation to version 1.31 you can use custom resolutions.
For 1920x1080 widescreen resolution open the "DoomConfig.cfg" file with notepad and change the following variables:

seta r_customHeight "1080"
seta r_customWidth "1920"
seta r_mode "-1"

then add this line to your config:
seta r_aspectRatio "1"

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Version 1.0 released!

News

Version 1.0 has been released. Many things have been improved since beta.

Here is the list of changes:

general changes:
-reworked D3 hud (now displays total ammo count and max ammo count)
-reworked RoE hud (now displays total ammo count and max ammo count)
-added d2 player sounds (pain, death)

shotgun:
-higher quality sound
-reworked spread and damage

machinegun:
-reworked machinegun script so that the game can display total ammo
-reworked machinegun gui (now showing total ammo and max ammo)

chaingun:
-higher quality sound
-reworked chaingun script so that the game can display total ammo
-reworked chaingun gui (now showing total ammo and max ammo)
-new screen position

plasmagun:
-reworked plasmagun script so that the game can display total ammo
-reworked plasmagun gui (now showing total ammo and max ammo)
-new plasma projectile sound
-increased damage (was too weak against bosses)

rocketlauncher:
-decreased rate of fire (to make it less overpowered)

Imp:
-new sounds
-faster ranged attack (Imps not challenging enough)
-fireball has d2-like sound and ballistics

Vulgar:
-firing sound is more d2-like

Cacodemon:
-added d2 pain sounds

Revenant:
-reworked missiles

Zombie Commando (tentacle):
-changed zombie commando AI script to make it scream when injured

Zombie Commando (chaingun):
-chaingun zombie now uses shotgun sound just like in d2
-changed chaingun zombie AI script to make it scream when injured

Hell Knight:
-added sounds from d2
-changed hellknight AI script to make it scream in pain when injured

Arch Vile:
-added sounds from d2

Mancubus:
-added sounds from d2
-changed mancubus AI script to make it scream in pain when injured

Bruiser:
-added sounds from d2 mancubus

Vagary:
-added mastermind scream
-switched pain sounds (the original ones just didnt sound right)

have fun with release 1.0

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Doom2 style Weapons and Sounds v1.1

Doom2 style Weapons and Sounds v1.1

Full Version

Play the original Doom3/RoE campaign (or any custom map) with weapons that work and sound like in Doom 2 and make your enemies scream in pain like they...

Doom2 style Weapons and Sounds v1.0

Doom2 style Weapons and Sounds v1.0

Full Version

Play the original Doom3/RoE campaign (or any custom map) with weapons that work and sound like in Doom2 and inflict pain on monsters that scream and act...

Doom2 style Weapons and Sounds - Beta1

Doom2 style Weapons and Sounds - Beta1

Full Version

This is a beta version. It's fully working and (afaik) bug free. If you have suggestions for the final version or found a bug please leave a comment...

Post comment Comments
MagmaMan
MagmaMan - - 6 comments

Pretty hilarious, but that will wreck the dark and horror feel of Doom 3 so I'll pass.

Reply Good karma Bad karma+2 votes
SemVision
SemVision - - 505 comments

Use Perkristian's high quality sounds instead.

Reply Good karma Bad karma+1 vote
Krnt
Krnt - - 150 comments

Nice!

Reply Good karma Bad karma+1 vote
ice_trey
ice_trey - - 1,106 comments

i did something similar but with doom64 sounds, and i added doom64 music to stock maps, makes it WAY more creepy imo, that music suits the doom3 atmos very well :p

Reply Good karma Bad karma+1 vote
Killatomate Creator
Killatomate - - 89 comments

i thought about replacing music but then didnt notice any music in Doom 3 (except in the main menu). Since there is no music volume slider in the options and players might prefer creepy atmosphere over heavy metal music i ended up not adding any music.

Reply Good karma+2 votes
ClassyGamer
ClassyGamer - - 37 comments

NIIICCCEEE

Reply Good karma Bad karma+3 votes
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