Version 1.0 has been released. Many things have been improved since beta.
Here is the list of changes:
general changes:
-reworked D3 hud (now displays total ammo count and max ammo count)
-reworked RoE hud (now displays total ammo count and max ammo count)
-added d2 player sounds (pain, death)
shotgun:
-higher quality sound
-reworked spread and damage
machinegun:
-reworked machinegun script so that the game can display total ammo
-reworked machinegun gui (now showing total ammo and max ammo)
chaingun:
-higher quality sound
-reworked chaingun script so that the game can display total ammo
-reworked chaingun gui (now showing total ammo and max ammo)
-new screen position
plasmagun:
-reworked plasmagun script so that the game can display total ammo
-reworked plasmagun gui (now showing total ammo and max ammo)
-new plasma projectile sound
-increased damage (was too weak against bosses)
rocketlauncher:
-decreased rate of fire (to make it less overpowered)
Imp:
-new sounds
-faster ranged attack (Imps not challenging enough)
-fireball has d2-like sound and ballistics
Vulgar:
-firing sound is more d2-like
Cacodemon:
-added d2 pain sounds
Revenant:
-reworked missiles
Zombie Commando (tentacle):
-changed zombie commando AI script to make it scream when injured
Zombie Commando (chaingun):
-chaingun zombie now uses shotgun sound just like in d2
-changed chaingun zombie AI script to make it scream when injured
Hell Knight:
-added sounds from d2
-changed hellknight AI script to make it scream in pain when injured
Arch Vile:
-added sounds from d2
Mancubus:
-added sounds from d2
-changed mancubus AI script to make it scream in pain when injured
Bruiser:
-added sounds from d2 mancubus
Vagary:
-added mastermind scream
-switched pain sounds (the original ones just didnt sound right)
have fun with release 1.0