This was a project I started in Summer 2012, to redo the engine to fix all of the constraints that I had with the DOS Wolf3D engine. I added a few features, and cleaned up the code. I hope the minor changes that I did to the maps, and the fancy features that I put in the engine will be a more successful mod than the few that I have made for Wolf3D before.

I am not keeping the cheesy storyline that I had before (although I am leaving the end episode text), because, let's face it, its DOOM. You don't need a story, just a gun and a demon-killing ambition.

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Episode 4 Episode 3 images Episode 3 images
Blog RSS Feed Report abuse Latest News: Version 1.02 released

0 comments by insurrectionman on Mar 3rd, 2013

I seem to be pulling updates every month, just by chance. But I fixed a few more bugs. I also am releasing the map definitions and source code. Please give credit where credit is due.

Episode 4 Episode 3 images

Doom Legions of Hell SDL v1.02

There is collaboration of various members of the Wolf3D community, I hope that I credited them for the things they came up with.

I have some unique work in there that was original to me too, but it is available for you to learn how it's done. Please give credit.

Thank you iD software, DiehardWolfers Community

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DoomLoh4sdl SRC

DoomLoh4sdl SRC

Mar 3, 2013 Source Code 0 comments

Here's the source code. I felt it may help wolf3D modders see the clever things that have been done in here. Many were collaboration of the Wolf3D community...

Hotfix 1.00/1.01 to 1.02

Hotfix 1.00/1.01 to 1.02

Mar 3, 2013 Patch 0 comments

Working on DOOM Legions Revisited, I found a few bugs in this game. The switches may not save correctly (not sure). Unfortunately, my fix may corrupt...

Hotfix 1.00 to 1.01

Hotfix 1.00 to 1.01

Feb 1, 2013 Patch 0 comments

I fixed a few things in game, apply this to the existing 1.00, just a copy+paste.

Doom Legions of Hell SDL v1.02

Doom Legions of Hell SDL v1.02

Dec 24, 2012 Full Version 2 comments

Merry Christmas, and here is what you have been waiting for. I hope you enjoy. (EDIT: Version 1.02 here)

Post comment Comments  (0 - 10 of 17)
CyberDuke Jan 20 2013, 5:38pm says:

I'm playing the walkthrough right now and I noticed two things so far.

There's a bug on the Spider Boss, it shot me and I'm not hurt, then the boss dies out of nowhere. E2M9

I also discovered the fact that E3M6: The Unjust is actually the same as E1M8 from Wolf3D. Which I find interesting.

Anyway I'll soon play Episode 4 and then I'll rate the game.

So far I think this is the best mod of Wolf3D I've played.

+2 votes     reply to comment
CyberDuke Jan 26 2013, 2:06am replied:

Just finished Episode 4.

I noticed E4M2: Unsufferable is a lot like E3M1: Hell Keep. Fun short level

And I like how the final battle goes, similar to Spear of Destiny.

Good job on the game.

+2 votes     reply to comment
insurrectionman Creator
insurrectionman Jan 26 2013, 12:36pm replied:

Yeah it was pretty close to that, because when I originally made the game, that was the most amazing thing I had ever seen. I wanted to replicate it.

Thanks, I'm glad you enjoyed it.

+2 votes   reply to comment
insurrectionman Creator
insurrectionman Jan 20 2013, 10:36pm replied:

Hmmm, I think I know of the bug with the spider boss (I fixed that bug numerous times, but I think it might've snuck back in there)

E3M6, yes I made that same secret area section as E1M8.

Thanks for the feedback!

+2 votes   reply to comment
DeXiaZ Jan 17 2013, 2:57am says:

I thought to play this mod again.

On "Hurt me planty" I haven't seen any bugs.

P.S.: Damn e1m8 - I play this map with thinking "Where am I??? Oh, there is way...oh, again this secret, damn!" xD

+2 votes     reply to comment
DeXiaZ Jan 6 2013, 1:04pm says:

Awesome work, dude! I really like this mod, reminds me DooM RPG ;[


+2 votes     reply to comment
DeXiaZ Jan 8 2013, 6:42am replied:

Just 4 lulz. But I think it's impossible to do speedrun on UV.

+2 votes     reply to comment
insurrectionman Creator
insurrectionman Jan 8 2013, 9:33pm replied:

I'll be honest, the pars were on easy. But yes, I agree. I just take this experience as "learn mapping better". I hope to do that in upcoming mods. These maps I made several years ago.

Appreciate the video too!

+2 votes   reply to comment
DeXiaZ Jan 9 2013, 12:54am replied:

Thank you (: Your mod is awesome.

P.S.: I am stuck at level 4. I found blue key and super shotgun, pressed 2 switches and...nothing ._. Can you help with this, please?

+2 votes     reply to comment
insurrectionman Creator
insurrectionman Jan 9 2013, 8:58pm replied:

I imagine that you would be in a central area, switch in the middle, opened one wall? If so, there are 3 of those pushwalls in this area. Each zone opens the next. If the pushwall hasn't moved, then you can try to push the switch again (even though it is up, it still can move the pushwall). If the wall moved one space, an enemy might've gotten in your way. I tried my best to avoid that, but it can happen.

Does this describe your situation?

+2 votes   reply to comment
DeXiaZ Jan 10 2013, 9:52am replied:

Well... There is screenshot, where I am stuck:

+2 votes     reply to comment
insurrectionman Creator
insurrectionman Jan 11 2013, 11:33am replied:

Ah yes, if you make it back to the circular room (switch in the center, green walls), if you go directly right from the pushwall area you came from. The wall should be pushed there too. Each side has a pushwall, if it hasn't moved, try the switch again, if it moved one... there is a guy behind it (in difficulty 4), he might have gotten in the way.

+2 votes   reply to comment
DeXiaZ Jan 11 2013, 1:59pm replied:

This wall? Anyway, I can't press switches again. Well, I think, I have try to do it on easy difficulty?

+2 votes     reply to comment
insurrectionman Creator
insurrectionman Jan 11 2013, 2:42pm replied:

Yeah, hmmm sorry. It got stuck. I think I will add an enemy block on situations like that to prevent this from happening.

I apologize for that problem.

+2 votes   reply to comment
DeXiaZ Jan 12 2013, 12:40am replied:

I suspected that this is a bug. But it's not really big problem ;) Anyway, I like this mod xD

+2 votes     reply to comment
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Released Dec 25, 2012
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