A xp/rank/reward/mobility modification with visual/sound/text notifications. Custom "Doom Exp Settings" menu, Improved Sounds & effects and More Gore!
Info
Doom Exp v2.2 is here with many different weapon upgrades. You will be able to switch in-between them with a designated keybind. Also many new ammo upgrades are now available for you arsenal. See changelog for more detailed information.
Changelog v2.2
- Pickup magnet upgrade added.
- Doom Blade Wave Slash added.
- Added new monster (Sin Incarnate by Craneo).
- Armor-piercing pistol rounds upgrade added. (shotguns now get the incendiary upgrade)
- Pistol silencer upgrade added.
- Grenade launcher shotgun upgrade added.
- Dragon breath super shotgun upgrade added.
- Chaingun pulse rounds upgrade added.
- Chaingun shield mode upgrade added.
- Rocketlauncher heatseeking rockets upgrade added.
- Rocketlauncher mini nuke upgrade added.
- Plasmarifle argent powered upgrade added.
- Plasmarifle stunbomb upgrade added.
- BFG9000 tracking ball upgrade added.
- Invulnerability power node price increased.
- The Zombiefodder replacement for Zombiemen will now spawn 3 instead of only 1.
- Buy menu rearranged. Sadly there is only so much I can do with MENUDEF scripts.
- Collision problem with some projectiles on lootboxes fixed.
- Increased ammo usage for plasmarifle altfire.
- Fixed Machinegunguy not dropping loot on chainsaw altfire kill.
- Monsters drop armor pickups when taking fire damage.
- Added "Fix Weapon Bug" command in Doom Exp Settings. (Cause I'm too lazy to fix the actual script and it also isn't a very common bug)
- Added particle trails to BFG Ball.
- Fixed decapitation spawn height to match up better.
- Added Tracer On/Off switch to the Doom Exp Settings. (To increase performance for android users)
- Added 'Clean up gore' command in Doom Exp Settings.
- Added Power Node giver Normal/High switch to Doom Exp Settings.
- Completionist now also rewards you with additional XP.
- Flak shield upgrade added. (Reduce self-inflicted explosion damage)
- Asbestos armor added. (Fire resistance)
- New crosshais added for different altfire modes.
Feel free to join our discord server for exclusive info or to share your thoughts and suggestions. If you are experiencing problems you might get a faster response there as well. Also get early access to development builds of the mod.
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[2 downloads]
**** you too ModDB. lol
No answer from the admins on their discord too. I uploaded it 3 times but no cigar. I got the other download link in my discord, if people don't want to wait.
this is fantastic, pick it up from discord, been using this mod for a long time. playing it and seeing it develop from 1.4 till now, its amazing how much its grown and gotten better and better! great job! always look forward to the next update! thanx
no luck finding it on discord. if some kind soul would post a link, id kiss you on the mouth. ps im not to familiar with discord anyhoo...
Download seems to finally work now. Rip and Tear!
File won't run
Script error, "Offi_xp_v2.2.pk3:decorate.weapons" line 3198:
Unknown identifier 'XF_THRUSTZ'
Try updating your GZDoom.
That worked :)
Thanks and also, awsome update
Thank you so much. :3
incredible mod, keep it up dude :D
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Mod force close ðŸ˜ðŸ˜ðŸ˜ðŸ˜
Try latest GZDoom, version 4.3.3
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The bfg is now the most useless weapon in the entire game, sad.
Not necessarily true. The tracking ball upgrade and discharge blast are still useful for tough situations. Also the latest dev builds includes monsters being immune or take less damage to certain weapon types/attacks.
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