This project is a full re-make and "port" of Doom 64 for the Nintendo 64 to the GZDoom engine. The goal of the project is to be as faithful to the original game as much as GZDoom will allow with minor improvements for that extra bit of polish. If there's a way to make it work in GZDoom, that is what will be done! We have Doom 64 EX, Doom 64 Absolution TC, GZDoom64, and Brutal Doom 64. Why you ask? I was personally dissatisfied with the quality of the GZDoom64 project, and Brutal Doom 64 (while it is a great improvement) is along the same lines but changes too much and deviates from the original Doom 64 experience. And thus, this project was born.
Title trailer for my upcoming remake of Doom 64 for the GZDoom engine releasing March 31st this year.