Dodgeball:Source is a Full Conversion Mod based on the Source Engine. Touting a unique blend of Sports, FPS, and Arcade style gameplay, Dodgeball:Source is able to entertain a wide varitey of gamers. Dodgeball:Source is based around the popular playground/ gymn game that we grew up playing. Players enter a number of outrageously interesting environments to compete in a Dodgeball match as never seen before. Some of these environments include a skeeball arena, the top of 2 skyscrapers, a sci-fi hangar, and a school gymn. With 4 different game modes, powerups, ball variations, and a buy menu, there is never a dull moment. Dodgeball:Source also puts the engine to work by maximizing the dynamic gameplay created through use of the Havok physics engine. Dodgeballs bounce and roll as if they were taken from a real life Dodgeball match. Players are also thrown and bounce off of objects in a hilarious and exaggerated way. Gameplay is quick, exciting, intuitive and very open ended. Dodgeballer's...

Post news Report RSS Dodgeball:Source Alpha 7 Released!

UrbanLegend Games would like to announce that Dodgeball:Source Alpha 7 GDC Edition has been released. Alpha 7 is our biggest and most polished release yet. We are getting close to "feature complete" with this build and have included many of the items that have been requested by the community!

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UrbanLegend Games would like to announce that Dodgeball:Source Alpha 7 GDC Edition has been released. Alpha 7 is our biggest and most polished release yet. We are getting close to "feature complete" with this build and have included many of the items that have been requested by the community! We have made enhancements to gameplay, visuals, maps, performance, and more.

Dodgeball:Source Alpha 7 can be downloaded here: Dodgeballsource.com
We have also submitted the file to many other locations and will have new mirrors up shortly.

Here is a list of items that have been updated in this release.
Gameplay: The bombballs are now "hot potato" style ticking timebombs. This means that after a certain amount of time they will explode. Throw them to the other side to avoid getting blown up.
Rapid fire now allows the player to throw unlimited balls (for the alloted time) without having to pick up dodgeballs.
"Bomb Time" has been added to the buy menu for 100 EXP and will create a slew of Bombballs on the opposite teams court. This forces them to throw them away as soon as possible but usually ends up killing a large number of their teammates.
The new EXPBall now spawns randomly throughout matches. This special ball gives its recipient a boost in EXP points.
Maps: Some of our most original and polished maps have been released with Alpha 7. The new db_utopia is released, db_combine, db_ritual, db_icerink also are now official maps included with Alpha 7.
Menu/Intro Video: A new intro video and main menu screen have been added.
Stability/ Performance: All collision models have been made lower poly to allow for more dodgeballs, bombballs, fireballs, and slimeballs to be on-screen at once without performance hitches. This has created a significant improvement in performance. All bugs that have been reported have been fixed.

More information can be found at our official website and on our forums at Dodgeballsource.com
We hope to see you in the servers.

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