v1.0.2: Fix the problem with gibbing speeches being mixed with pick-up speeches.
v1.0.2: Fix the problem with gibbing speeches being mixed with pick-up speeches.
Most assets were ripped by Nukey. Hendricks266 helped a lot too. Additional credits: Daedolon, Oasiz and TerminX. Special thanks to Joshua and MusicallyInspired.
I will work on a patch with Mark 'TDK' Knight remixes, and a version compatible with DOS so you can play on low-key multiplayer ports.
Installation:
If the Duke Nukem 3D: Atomic Edition game data is not found, then drop duke3d.grp in the same directory as eduke32.exe.
Tips:
Polymer doesn't support all features.
Change the default key for placing a laser tripbomb to "B" (tripBomb).
Notes:
The maps, art, sounds, movies and CON files were ripped from the CD-ROM.
The original maps have the data carried by CYCLER, GPSPEED and mirrors pre-loaded in the memory, and the maps were modified to work with the vanilla game. Warning: There's a problem in this method as the sprite coordinates don't always match their parent sectors, thus if you re-save the maps in Mapster32 their sectors are changed.
The game.con file was decompiled from the SLUS_003.55 file. The useractor definitions were manually added to make it work with the vanilla game, as the actortype[] data don't seem to exist in this version.
Oh my god, thank you for making this. You, sir, have just brought a piece of my childhood back from the grave.
Hello,
I was interested in the plug and spray episode, but I quickly noticed there is a really bad bug.
In the first level, right after you click on the lever near the waterfall, you are supposed to go through a door, but that door in my playthroughs never opened, no matter how many times I tried.
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