The campaign takes place in real and imaginary places of Prypiat. The development lasted more than three years. The campaign consists of four highly detailed levels, more than 200 models and 400 textures. An original soundtrack and sound design completely created for the occasion. Dniepr will be playable at the exit in four game modes: Cooperation, Versus, Survival.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
RSS feed Report content Waters Of The Dniepr[WIP] (view original)
Waters Of The Dniepr[WIP]
embed
share
view previous next
Share Image
Share on Facebook Tweet Email a friend
Embed Image
Comments
Dr.Goupyl
Dr.Goupyl

Nice work.

Reply Good karma Bad karma+2 votes
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Description

Inscriptions made by other survivors tell of a evacuation point that was used for a short while on the border of the town,near the river. To arrive at Dniepr and rejoin this zone, you must cross the basement of a mall in construction that have been abandoned since the infection. Once you get outside, your team must go through different unfinished industrial zones. The presence of infected in the high grass and the numerous zones without moonlight makes accessing the evacuation point a difficult task.

Details
Date
By
bendix8
Size
1920×900
Options
URL
Embed
Embed Thumb
Share
Feed
RSS feed