Discovery FreelancerFreelancer mod | Released Jun 8, 2009Discovery mod was designed as a full-scale expansion pack for Freelancer that adds diverse new content and yet remains balanced for online play, is stable, and is as bug-free as possible. Discovery 4.85 is the largest ever update for the mod. We introduced 110 new ship models, with most new ships receiving custom hitboxes. More than a hundred new weapon and equipment types have been added, many with custom weapon projectile and hit effects. 11 new systems were included, and about 30 previously available systems were updated, all of them following much higher quality standards than in previous versions. The mod now has a renewed balance system for weapons, equipment and ships, plus a fully revamped economy system that provides profitable routes for all locations and factions. To add depth to the new economy, 46 new commodity types were introduced. The role-playing identity system has received 53 new ID items. The new version also contains about 7000 new and rewritten infocard texts.
Discovery Freelancer v4.83
Description
Freelancer Mod Manager (FLMM) v1.3 or v1.4 is required to activate this modification. After you download, rename this file from "Discovery483.zip.flmod.zip" into "Discovery483.zip.flmod" so that FLMM recognizes it. This is necessary cause ModDB.com won't allow to upload files with flmod extension. Open Singleplayer is integrated as a mod option, no additional patches required. Before you start 1) Before turning Open SP on, make sure that you have a backup of Freelancer\DLLS\BIN\content.dll file. Freelancer Mod Manager (FLMM) will delete this file during mod deactivation, and you'll need to restore it manually. If Open SP is not enabled, content.dll will not be deleted. 2) It is not recommended to install any other mods or patches prior to and after Discovery activation. 1.1 official patch is included into the mod. 3) If Discovery won't activate properly in FLMM, your Freelancer installation is most probably corrupt. Reinstall Freelancer,... Freelancer Mod Manager (FLMM) v1.3 or v1.4 is required to activate this modification. After you download, rename this file from "Discovery483.zip.flmod.zip" into "Discovery483.zip.flmod" so that FLMM recognizes it. This is necessary cause ModDB.com won't allow to upload files with flmod extension. Open Singleplayer is integrated as a mod option, no additional patches required. Before you start 1) Before turning Open SP on, make sure that you have a backup of Freelancer\DLLS\BIN\content.dll file. Freelancer Mod Manager (FLMM) will delete this file during mod deactivation, and you'll need to restore it manually. If Open SP is not enabled, content.dll will not be deleted. Overview Discovery is a modification that expands Freelancer universe without spoiling it with unneeded or illogical changes. This mod retains atmosphere and balance of the original game, both multiplayer and singleplayer, and adds new interesting features, allowing players to develop and explore far beyond the limits of unmodded Freelancer. Those features include 97 new pilotable ships, 59 new systems, lots of new weapons, commodities and equipment, battleship encounters, improved artificial intelligence of NPCs and many others - everything seamlessly integrated into Freelancer universe. With improved balance, stability, and server performance, Discovery 4.82 is a significant step forward in comparison with 4.81. Numerous new setup options allow players and server administrators to customize gameplay according to their preferences. We've even incorporated Open SP into the mod so that you don't need to download any additional patches to enable it! See complete feature list and changelog below in this readme. Discovery features a storyline about a war between Bretonia and Kusari that started shortly after the Nomad war - see news on different bases for more details. Story will evolve and continue with next Discovery versions. If you prefer online play, you are welcome to official Discovery Freelancer 24/7 server, and a number of other servers running Discovery mod. Server operators are allowed to run this mod without any restrictions, IONCROSS data files are included. Visit Discovery forums at Discoverygc.com and website at Discoveryfl.com to find out more! New in Discovery Freelancer 4.83 - 10 new ships.
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That is like the best mod I've ever seen.
And I've seen like, well, like 5 mods.
(I know your laughing, just stop laughing now)
i'm having some trouble with this mod. I downloaded it and now im not sure where it went... i can't find it and i don't think i changed the right file name for the FLMM to recognize it and right now its taking up space in hiding, please help.
its a zip file extract the file to the FLMM mod folder
Online game is nice.
howdy folks,
just reinstalled FL a while back an while trying to find out how to get online found discovery, great mod, anyway, i have FLMM 1.31, discovery 4.84, all working great, hav avg free, both FL an FLMM checked to run in admin, hav firewall exceptions made for both, even tryed it with defender an firewall turned off, still can`t connect to servers,(got workaround to see servers), any help greatly appreciated, would lov to try online.....thx, mck
Hi all, ive got a question about the mod.
I read that there is a new story line but when i start it seems like the story is the same (ships, equip n stuff like this work fine). Do i need to activate the Open SP option or im just a total dumbass ^^
greetz
JC