DIPRIP is a Half-Life 2 multiplayer total conversion. Gameplay is based on vehicle combat in various post-war environments. Vehicles use multiple weapon mounts which are activated by finding weapons scattered around the battle grounds. Planned game types are deathmatch, teamdeathmatch and capture the flag. There will also be a possibility to enable players to upgrade their vehicles' weapons and subsystems through the use of a 'money for damage' system. Action takes place in varied post-war sceneries. Key places in the post-war world are areas rich in uncontaminated water and fueal. Most of the terrain has been left in a mechanically unchanged state. Abandoned city centers, hipermarkets, refineries, country food storages, old military bases and other such places are the scenery of raging battles.
In this update we have some fresh screenshots from the new team game mode - Uranium Run. All of the screenshots have been taken on the City map which is the biggest one we have created so far. We have received a lot of complaints about vehicle handling after the last release and have been working hard to improve it. Today we are releasing an updated version of the vehicle physics scripts. They decrease the vehicle response delay, but are a purely server side solution.
Posted by Pacanusmaxus on Jun 20th, 2008 digg this super bookmark
In this update we have some fresh screenshots from the new team game mode - Uranium Run. All of the screenshots have been taken on the City map which is the biggest one we have created so far.
We have received a lot of complaints about vehicle handling after the last release and have been working hard to improve it. Today we are releasing an updated version of the vehicle physics scripts. They decrease the vehicle response delay, but are a purely server side solution. You can test them out on our official servers listed in this forum thread, check them out yourself or wait a day or two untill they propagate across all servers. These scripts are available in our downloads section.
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Nice media!
lol... uranium run... seems great! :)
Loving the colour. :D
This mod was still fun even with the vehicle lag, can't wait to dive back in!
If you can find a server with <60 ping, it's fine, at least for me. But improvements are always welcome. It's a wonderfully unequal mod.