DIPRIP is a Half-Life 2 multiplayer total conversion. Gameplay is based on vehicle combat in various post-war environments. Vehicles use multiple weapon mounts which are activated by finding weapons scattered around the battle grounds. Planned game types are deathmatch, teamdeathmatch and capture the flag. There will also be a possibility to enable players to upgrade their vehicles' weapons and subsystems through the use of a 'money for damage' system. Action takes place in varied post-war sceneries. Key places in the post-war world are areas rich in uncontaminated water and fueal. Most of the terrain has been left in a mechanically unchanged state. Abandoned city centers, hipermarkets, refineries, country food storages, old military bases and other such places are the scenery of raging battles.
Today we have a small content update that we would like to share with everyone. We' ve been working on adding more weapons to the Ratmobile vehicle and so you can see a few new renders. Now the model has all weapons that will be available in the first DIPRIP release. Additionally we have created
Posted by Pacanusmaxus on Sep 3rd, 2007 digg this super bookmark
Today we have a small content update that we would like to share with everyone.
We' ve been working on adding more weapons to the Ratmobile vehicle and so you can see a few new renders. Now the model has all weapons that will be available in the first DIPRIP release. Additionally we have created a low poly version of the Hedgehog vehicle originally created by Damian Zubrzycki. Be sure to check our site for all new images .
Following the new Ratmobile images we have a bunch of ingame pickup models and countryside props. We have decided that it will be best when the pickups will be represented as "3D icons" floating above the ground for better visibility. We've been also experimenting with a new look and feel for the game menus and HUD.
Next week we are expecting to have some movies from the game with the driving vehicles, moving pickups and changed level layouts so stay tuned.
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=o its not dead after all!
Those cars would scare the shit out of me if I'd see them in real life...
Very good models!
Their... Their beautiful... *crys*
Glad to see the mod isn't dead. The menus are rather good. The pickups would be even more visible if you went the whole hog and did them arcade style.
What's the polycount on the low-poly cars BTW?
Hi ChromeAngel
Nice to see some old folks still interested in the mod after so much time :)
The Hedgehog is around 12K polys and the Ratmobile is about the same.
There are a few more shots on our website at www.diprip.com.
those cars look awesome!
This looks quite interesting. Thumbs up, cause this is the first time I hear about his modification.
holy poly count~!
I love that second vehicle.
Hope the team will pull it off this time.Hate to get my heart broken again.All i want is a twisted metal look-a-like mod for hl2 engine.Best of luck :)