DIPRIP is a Half-Life 2 multiplayer total conversion. Gameplay is based on vehicle combat in various post-war environments. Vehicles use multiple weapon mounts which are activated by finding weapons scattered around the battle grounds. Planned game types are deathmatch, teamdeathmatch and capture the flag. There will also be a possibility to enable players to upgrade their vehicles' weapons and subsystems through the use of a 'money for damage' system. Action takes place in varied post-war sceneries. Key places in the post-war world are areas rich in uncontaminated water and fueal. Most of the terrain has been left in a mechanically unchanged state. Abandoned city centers, hipermarkets, refineries, country food storages, old military bases and other such places are the scenery of raging battles.
It ain't easy making everything from scratch, but these mods pulled it off with style and flair.
editors' choice: best original art direction in a tc
The first Source-powered mods to be distributed via Steam will be released Thursday, October 2nd.
mods get steam'd
Mods are finally getting invited onto Valve's digital distribution platform.
mods + steamworks : the story so far...
DIPRIP's first release has been a success - but it needs to use its new momentum to capitalise on that fact.
diprip's timid victory
Get the scoop on the upcoming premiere release of Die in Pain, Rest in Peace.
d.i.p.r.i.p. preview
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