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Dino Crisis Source. Remake of the Dino Crisis 1 game from PS1 / PC.

Industry Jobs Location Name | Field

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Indie / Mod Jobs Location Name | Field
Anywhere - English speaking only [OLD] Animator at XenoTech Productions

animator xenotech productions anywhere - english speaking only web/other we aim to re-create the original dino crisis 1 game in modern graphics along with a new layout. we plan to keep the story the same. we are looking for a talented animator who is able to keep to deadlines and also able to animate 3d models create in 3ds max. as the animator you will be required to animate each model using 3ds max. each model must have several sequences which will be described to you in detail so you are able to animate the model in full detail. to apply for this position you do need to send us images and / or videos of your previous work. all data must be sent to the email below. do not send it to the moddb.com account. do not apply if your not comitted to this mod team. this is a non-paid job.

Anywhere - English speaking only [OLD] Texture Artist / Photoshop Expert at XenoTech Productions

texture artist / photoshop expert xenotech productions anywhere - english speaking only artists we aim to re-create the original dino crisis 1 game in modern graphics along with a new layout. we plan to keep the story the same. we are looking for a talented texture artist / photoshop expert who is able to keep to deadlines and create high quality textures and images. as the texture artist / photoshop expert at xenotech productions you will be required to create textures for ingame use and also images to help in the advertisement of the mod. photoshop cs4 or cs5 is a must as myself (raiden58237) and the rest of the mod team have access to it and not other software. in order to get this position you need to be able to create the texutre in the correct size and file format. with the advertisement you must be able to create detailed images which can be used to advetise the mod more. to apply for this position you do need to send us images of previous work. all data must be send to the email below. do not send it to the moddb.com account. do not apply if your not comitted to this mod team. this is a non-paid job.

Anywhere - English speaking only [OLD] Programmer at XenoTech Productions

programmer xenotech productions anywhere - english speaking only programmers we aim to re-create the original dino crisis 1 game in modern graphics along with a new layout. we plan to keep the story the same. we are looking for a talented programmer who is able to program in c++ and c#. you will be programming in all the functions, arrays, triggers and so on. as the programmer at xenotech productions you will be required to program the camera changes and so on. you may be hit with some challenges whilst programming within are mod team. as the mod gets on more and more, more heavier programming will be required. in order to get this position you need to be able to program in c++ and c#. lua coding might be needed as well as it is within the source engine. any programs you wish to send as evidence of work, please compress them first. a steam account is required for daily communication purposes. to apply or this position you do need to send some of your previous work. all data must be sent to the email below. do not send it to the moddb.com account. do not apply if your not comitted to this mod team. this is a non-paid job.

Anywhere - English speaking only [OLD] 3D Character / Weapon / Prop Modeller at XenoTech Productions

3d character / weapon / prop modeller xenotech productions anywhere - english speaking only artists we aim to re-create the original dino crisis 1 game in modern graphics along with a new layout. we plan to keep the story the same. we are looking for a talented 3d modeller who is able to keep to deadlines and also create any models which are required for the mod. these models can vary from simple crates all the way up to characters in the game. as a 3d modeller at xenotech production you will be required to create 3d models throughout the creation of the mod. you will either be given concept art to work from or you might have to create from scratch. in order to get this position you need to be able to create 3d models in autodesk 3ds max and also know the poly count limit on all models for half life 2, episode 1, episode 2 and source sdk 2009 engine. a steam account is required for daily communication purposes. to apply for this position you do need to send us images and / or videos of your previous work. all data must be sent to the email below. do not send it to the moddb.com account. do not apply if your not comitted to this mod team. this is a non-paid job.

Anywhere - English speaking only [OLD] Level Designer at XenoTech Productions

level designer xenotech productions anywhere - english speaking only level designers we aim to re-create the original dino crisis 1 game in modern graphics along with a new layout. we plan to keep the story the same. we are currently looking for someone who is able to take an original layout and change it so it looks completely different and more modern but still has the same feel and meaning to the environment. as the level designer at xenotech productions you will be required to design the entire leyout of the facility. you would be working mainly with myself (raiden58237) and also the mappers as they will be using your designs to create the map. in order to get this position you need to be able to prove that you are capable of drawing / designing detailed layouts and clearly labelled layouts to avoid confusion. a steam account is required for communication purposes. to apply for this position you do need to send us images or previous work. all data must be sent to the email below. do not send it to the moddb.com account. do not apply if your not comitted to this mod team. this is a non-paid job.

Anywhere - English speaking only [OLD] Mapper at XenoTech Productions

mapper xenotech productions anywhere - english speaking only web/other we aim to re-create the original dino crisis 1 game in modern graphics along with a new layout. we plan to keep the story the same. we are looking for a talented mapper who is able to keep to deadlines and follow blueprints and diagrams. as a mapper at xenotech productions you will be required to map out the main location for the mod. you will be working with myself (raiden58237) and also other level designers which we have or are hired in the future throughout the mod. you will be using there blueprints and designs to create the mod. in order to get this position you need to be able to map in the source sdk 2009 engine. you do need to have half life 2, episode 1 and episode 2 as we use episode 2 for the game files in source sdk. along with source sdk you must be willing to provide a steam account name that you go on daily for communication purposes. to apply for this position you do need to send us images and videos or previous work. all data must be sent to the email below. do not send it to the moddb.com account. do not apply if your not comitted to this mod team. this is a non-paid job.

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Platform
Windows
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Release Date
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