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Due to situation beyond our control, Shee Labs has been forced to withdraw from production of Blood Amongst the Stars. Design History Dh4 RTS is in an advanced design phase, where rough concepts are being constructed into fully fledged concepts which will make up a great portion of the game to come. Dh4 was originally designed in early 2003, after the initial advent of the entire David Hunter series, whilst Dh1 and 2 were under construction. Initially it was believed that a fully moddable engine would be found for Dh4 so that we could do as we pleased with our physics systems and create an entire universe out of my original dream. Now that we know that there isn’t such an engine, we’ve taken the next best thing, and evolved onto the FreeLancer system, which is quite a dramatic change. It is hopeful that this design document will not require alteration often in future. As a follow on to Dh4, the Dh4 RTS using the Generals Engine exists purely because it would be a waste for it not to...

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Due to some problems that have recently arisen with our previous domain, the Shee Labs and David Hunter websites have now respectively moved. This includes all David Hunter projects, Epic Generals and The Biodome. You can now find the David Hunter website at; And the Shee Labs website at; Please update

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Due to some problems that have recently arisen with our previous domain, the Shee Labs and David Hunter websites have now respectively moved. This includes all David Hunter projects, Epic Generals and The Biodome.

You can now find the David Hunter website at;
Davidhunter.gamemod.net
And the Shee Labs website at;
Sheelabs.gamemod.net

Please update your links!
Sorry for any inconvenience caused

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