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Due to situation beyond our control, Shee Labs has been forced to withdraw from production of Blood Amongst the Stars. Design History Dh4 RTS is in an advanced design phase, where rough concepts are being constructed into fully fledged concepts which will make up a great portion of the game to come. Dh4 was originally designed in early 2003, after the initial advent of the entire David Hunter series, whilst Dh1 and 2 were under construction. Initially it was believed that a fully moddable engine would be found for Dh4 so that we could do as we pleased with our physics systems and create an entire universe out of my original dream. Now that we know that there isn’t such an engine, we’ve taken the next best thing, and evolved onto the FreeLancer system, which is quite a dramatic change. It is hopeful that this design document will not require alteration often in future. As a follow on to Dh4, the Dh4 RTS using the Generals Engine exists purely because it would be a waste for it not to...

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That's right :)! The entire David Hunter series will finally be throwing out the ageing DH series websites and going with a spiffy new set which also incorporates all the current David Hunter titles in production! The new site will be part of the Origin Creative Network (http://www.origin-network.net),

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That's right :)!

The entire David Hunter series will finally be throwing out the ageing DH series websites and going with a spiffy new set which also incorporates all the current David Hunter titles in production!

The new site will be part of the Origin Creative Network (http://www.origin-network.net), when the new site server is finally up and running (expected around the 18th-20th of this month).

The new site will be far in advance of the previous one, being much more efficient and a darn site prettier, as well as containing a lot more information regarding things such as basic mod information, release dates download mirrors and staff updates!
The new site is also far easier to navigate.

Watch this space for details!

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