Deus Ex : New Vision is an attempt to remake all world textures in Deus Ex at higher resolutions.

Report article Deus Ex - New Vision Public Beta

The release of the public beta version of the mod New Vision - replacing the majority of textures in Deus Ex with high resolution counterparts.

Posted by DaveW on Mar 28th, 2009 digg this super bookmark


It's finally here! The first public beta of New Vision, featuring approximately 67% of the original Deus Ex textures re-made in high definition!

Comments
DukeNico
DukeNico Mar 28 2009, 4:07pm says:

I am SO trying it with The Nameless Mod.

+2 votes     reply to comment
reknak
reknak Mar 28 2009, 4:25pm says:

Woohoo!

+1 vote     reply to comment
psykogundam
psykogundam Mar 28 2009, 8:46pm says:

just did the install process.

Its a little complicated for me, but i did everything the (very short) readme stated.

I switch to OpenGL
It either uses normal looking textures
or i cant tell the different

One things for sure. the textures go crazy if i use a resolution other than 800xwhatever

+1 vote     reply to comment
DaveW
DaveW Mar 28 2009, 9:43pm replied:

Make sure you set the INI right, that's most likely what the problem is.

+1 vote     reply to comment
psykogundam
psykogundam Mar 29 2009, 7:40am replied:

see i did, but i may have confused it with a couple of other notepad files named DeusEx. but none of the other ones have [OpenGLDrv.OpenGLRenderDevice] in it :D

+1 vote     reply to comment
Kyle_K_ski
Kyle_K_ski Mar 28 2009, 9:40pm says:

This is one badly needed mod for one of the greatest titles of all time.

I consider its importance right up there with the retexturing job that was done for System Shock 2: Shock Texture Upgrade Project. When SS2 is paired up with SS2 Rebirth, wowza!

Is there any knowledge in regards to an upgrade towards Deus Ex's models? There was something in the works, but it's been a VERY long time since I've seen any news regarding it.

Keep up the great work, and before I forget, does this mod require the DX9 Render System?

Yours!

+1 vote     reply to comment
psykogundam
psykogundam Mar 29 2009, 7:44am says:

so, you copy the utx textures to textures folder
you copy OpenGLDrv.dll into your DeusEx/System directory
you change the ini so that it includes UseS3TC=True
and make sure you run the game in OpenGL obviously.

am i missing anything?

+1 vote     reply to comment
DaveW
DaveW Mar 29 2009, 9:54am replied:

Nope, that should get them working. Aside from maybe putting that line in the wrong place of the INI, I don't see what the problem could be.

+1 vote     reply to comment
DaveW
DaveW Mar 29 2009, 9:56am says:

HDTP is still in progress, I've contributed some model textures to them in the past. They are gearing up for a release as we speak, there's just some odd models left to do before they can package it as complete.

And no, this runs on an updated OpenGL renderer. But it is compatible with the updated Direct3D renderer, and ENB Series (DirectX 9).

+1 vote     reply to comment
osaiasis
osaiasis Apr 28 2009, 5:52pm says:

"Gaming orgasm"

+1 vote     reply to comment
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Released Mar 27, 2009
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