Changes so far:
-All ground vehicles load distance increased, all vehicles visible from a mile distace by naked eye, no more "invisible enemy" in the distance.
-Adjusting ground and air vehicles, including engine power, armor, weapons, passengers like for the Mi24 Hind, increased variety and diversity in arments.
-Adding radar to some vehicles, such as the AC-130, Tunguska, or the heavy anti air weapons, like the SA-3. For now fighters and bombers will not get radar for balance resones ( may change in the future )
-New, tactical weapons, such as Cruise missile, Ion cannon and Nuclear strike, all be linked to the command trailer, usable by any player who enters, target area must be painted manualy by placing a beacon.
-Work on helo physics improvements.
-Hand weapons, such as adding MP5, pick up weapon kit.
Heres some older footage:
An earlier version of the nuke in editor
But since the above obstickless gone and have time agen, i can work on the mod.
Gonna finalise the heat lock for the super weapons, the camera and weapon fire works perfectly, minor adjustments needed only
A vid shot by Zebra, heat lock from fighters been take off as well as all civ objects
This is a mini mod for Battlefield 2, Desert Conflict 0.16b. Main goal to improve and fix of bugs and other ballance issues beside implementing new weapons...
This one got lots of good work done, however it slowly faded out. Really too bad. Really cool stuff too, I especially loved the weapon changes.
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again one dead mod,bad,bad,bad
uhhhhhhhhhhhhh it's dead
Need help, i have desert conflict 24b and it crashes when i disconnect from a single player server and a coop server
Any news?
Seems awesome... Good luck! Can't wait to try this out =D
amazing... simply amaizing...
when will you release this!!!! this looks amazingly fun!!!!!
whats with the ion cannon from comand and conquer
I'm a bit of fan of CnC, and would be dull to both sides have the same weapon.