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The following deals with the mod's story outline. Note that this campaign will not be played in the FreeSpace universe. Treat the below description with that in mind.
By the beginning of the 22nd century, humanity had traveled outside the Sol System, and terraformed and colonized two planets in the Alpha Centauri System. These planets will serve as a foundation to a new civilization that could not evolve on the highly polluted Earth. The governmental factions are eager to expand their territory by discovering jump nodes to more remote systems such as Delta Serpentis. However, the planet Yartis, the more populous of the two colonized worlds, holds perils that endanger the whole of humanity.
As a recruit of the Solarian Alliance Navy, you are stationed on board one of the many space stations orbiting Earth. Your official duty is police action, but you must find your own aims first. The world around you is unknown to you, and you are not sure how you can become a constructive member of it.
In Descendants of Sol, the player will find himself in a dystopian future where moral and religious values and individual merits were devaluated. The circumstances do not allow the restoration of these old values. There are always more practical considerations that keep these ideas aside.
Descendants of Sol is a campaign for FreeSpace 2 Open using many new features implemented by the Source Code Project team and numerous mods (including user-made ships, effects, and music). The campaign is planned to have two branches: one which emphasizes a warlike environment, the other foregrounds character development.
You cannot see the end until it comes to you
Descendants of Sol is a campaign for FreeSpace 2 Open using many new features implemented by the Source Code Project team and numerous mods (including user-made ships, effects, and music).
The following deals with the mod's story outline. Note that this campaign is not played in the FreeSpace universe. Treat the below description with that in mind.
By the beginning of the 22nd century, humanity had traveled outside the Sol System, and terraformed and colonized two planets in the Alpha Centauri System. These planets served as a foundation to a new civilization that could not evolve on the highly polluted Earth. The governmental factions were eager to expand their territory by discovering jump nodes to more remote systems such as Delta Serpentis. However, the planet Yartis, the more populous of the two colonized worlds, now holds perils that endanger the whole of humanity.
As a recruit of the Solarian Alliance Navy, you are stationed on board one of the many space stations orbiting Earth. Your official duty is police action, but you must find your own aims first. The world around you is unknown to you, and you are not sure how you can become a constructive member of it.
In Descendants of Sol, the player will find himself in a dystopian future where moral and religious values and individual merits are devaluated. The circumstances do not allow the restoration of these old values. There are always more practical considerations that keep these ideas aside.
I'm grateful for fellow HLP members bigchunk1, Klaustrophobia, starwolf1991 for helping out with writing. They were instrumental in getting Descendants of Sol as good as it has become. Needless to say, any spelling mistake or language oddity that you may run into is solely MY responsibility.
The project is in its final testing phase. There is no concrete release date, but it will now be out very, very soon.
Release postponed because grammar checking is taking longer than I expected. New set release date: 31 September
Progress update as of 23 June 2010. Release date: 2010 summer.
Ceased development? Wat?
TopAce, the campaign creator, said so. You can ask him yourself to understand why.
People are sad, I had no problem with the writing, honestly, I think that people should just suck it up and at least enjoy the mission for what it is and not its writing. I loved the mod the way it is. Also, any chance that I can get your planet backgrounds? :)
I wholeheartedly agree. I would have changed a few things here and there, sure, but all I can say is that this mod doesn't deserve to be deleted. I hope it'll be upgraded and rereleased one day, really.
Expect release any time now.
Where is it then? =o
It's out.
looks good
will this Mod come with its own install. im not a tech guy and i always get confused on installing it, sadly, sometimes even when i have a Readme or instructions
No, but there will be a step-by-step readme file, with relevant terminology defined, methodology explained, and various external links referenced.