A gameplay update involves the demon team having to work together to kill the human team, a human can only be killed from a fatality move up close (fire, gib, or demonic possession) when the human player has high fear levels. Human team members fear levels will lower back down over time as the player calms down.
The hud is being updated to represent the changes to the demons controls as the demons now have hot keys 1-8 to trigger abilities and in combinations, and a method to represent the cooldown before that ability can be used again.
The headcrab will be replaced by a familiar, animal based, and could be fictional. Still looking for a modeller that can make something small with 4 legs and can walk.