Facing impossible odds, a team of survivors are cornered against the unstoppable poltergeist horde! Defend yourself as they spawn terrifying monsters, possess players, and wreak havoc in their quest to destroy every survivor! Spot out the demon's shadow to uncover where they're hiding, but make sure you find a flash light, or you'll be trapped in the dark! Team work is essential if you want to survive. Stick together, share ammo, and destroy the poltergeist horde in Demons Vs Humans!
This month has brought about loads of updates, the game play has been constantly updated to get it playing as well as possible with the focus on having something thats very fun to play for both teams.
The teams are now even due to a weapon and flashlight director. This balanced the game by limiting weapon and ammo or adding more powerful weapons to the map if the humans arent doing so well. The game balancing director will allow the humans or the demons to be hugely out numbers and still provide as even a match as possible. The weapons are randomly placed to keep the game randomised each round.
We have so much in WIP not shown we'll have an exciting update for next week (hands and a knife are on the way). Some new demon abilities are in progress and still to come. And for those people scared of spiders theres a rat on the way too, and I'll add a spiderless server option to just play with rats on server.
We're rounding off our features for this first release (coming soon, beta testers welcome!), but we're now collecting ideas for the 0.2 beta to start development straight after beta 1 release. We welcome your ideas for new demon abilities, familiar ideas and human team weapons in the message box below, add credit to your favorite ideas and the highest one I'll try to get in the mod asap.
I'll start you guys off with one.
"Demons get to play as other demons familiars when they die"
Since 2002 we have explored, played and enjoyed mods of all shapes and sizes just like Demons Vs Humans. We love games like Half-Life 2 that have opened themselves up to modding. Because of communities like Workshop, Nexus, Curse, RTSL, GameBanana and Mod DB, more games support modding today than ever before.
Let's celebrate modding
As mods play a bigger role in the future of gaming, we believe it is important to recognize the effort the teams behind the work put in, giving us countless hours of enjoyment while asking nothing in return. We have the power to change our games and that needs to be celebrated to ensure it remains a big part of PC gaming's future.
It all started
In 2015, when the paid modding dispute left many gamers and modders worried about the direction the industry is headed. Things have since settled down, but we believe it is important to continue this small tradition to show we are not alone in our love for mods, and the open platforms that embrace them.
Mod Appreciation Week
Nothing is more motivating than knowing something you've built is being enjoyed by others. So this week if there is a mod you love on Mod DB (or anywhere else), make the effort to shout out to them, mention and link their mod in a tweet, blog, forum or facebook post with the hashtag #modlove2016 (or click the icons above for a pre-built post).
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