Declared New Apocalypse
Full Version 2 commentsThe player will travel though prisons, rifts, mazes, fortresses, forests, graveyards, sewers, factories, labs, Hell, haunted libraries, all to chase down...
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Primary purpose : Single play
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Title : Declared New Apocalypse
Filename : DNA.pk3
Release date : 21/09/22(dd/mm/yy)
Author : Kan3
Email Address : kan3boyka@gmail.com
Other Files By Author : Threshold of Pain Redone
The Mansion Redone
Twilight Descends Redone
The Marshes Redone
Misc. Author Info : Psx Doom and Doom 3 enthusiast
Description : I know there's no need for lore in Doom, but, just
to give you something for contest purposes:
"You got yourself captured by the demons legion
(while you were asleep, drunk or taking a c**p,
whatever), so, with the hell's greatest menace
caged, the demons are trying to rise again, lead by
the 4 horsemen of apocalypse and the Beast.
It is your duty to escape that dirty jail and stop
their advance, destroying their leaders."
This is my first ever pwad, but despite that, I'm
really proud of it, cause I ended up making exactly
what I had in mind when I started this project.
I basically used all of the trickery of UDMF format
and ZDoom features, so I'm quite sad to say that
this thing is (quite surely) only compatible with
GZDoom (4.8.x), but you won't regret it, trust me!
Another quite sad note, is that this monstrosity
won't be compatible with any mod that changes
vanilla monsters and weapons (It can run, sure, but
some script will definitely break).
That said, sit down, take a deep breath and enjoy
this heavy paced, hard hitter, atmospheric wad!
Additional Credits to : Apocalypse (psx game) and Doom 3, from which I got
some inspirations for themes, bosses and some
levels, Project Brutality and PsxDoomTC
DavidxNewton, that inspired me to start mappping
and all the play-testers on Doomworld
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* What is included *
New levels : 14 + Hub + Wave Based Arena
Sounds : Yes
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : No
Demos : No
Other : Monsters, Textures, Decorations, Weapons, Powerups,
Skill levels, Scripts, Brightmaps, GLDEFS, Intro Video
Other files required : None
* Play Information *
Game : Doom 2
Map # : DNA01-DNA14 + RELIQ(Hub) + ARENA
Single Player : Designed for
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : No
Other game styles : None
Difficulty Settings : Yes
* Construction *
Base : New from scratch
Build Time : ~2 years
Editor(s) used : UDB, Slade3, Paint.net, Sony Vegas Pro
Known Bugs : -Map 11: automap floor arrows in the dark room are
not shown properly.
-Spider Mastermind can get stuck in map08.
-UDB: false BlurSphere GLDEFS error.
-UDB: map 12 poertal with displacement mismatch
and portal with both sides in the same group error.
-Invisible floor stops the player fall in a map 12 trap.
May Not Run With : Anything but GZDoom
Tested With : GZDoom 4.8.2
* Copyright / Permissions *
This work is licensed under the Creative Commons Attribution-NonCommercial
4.0 International License. To view a copy of this license, visit
Creativecommons.org
You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material. If you do so, you must
give appropriate credit, provide a link to the license, and indicate if
changes were made. You may do so in any reasonable manner, but not in any way
that suggests the licensor endorses you or your use. You may not use the
material for commercial purposes.
* Where to get the file that this text file describes *
Web sites:
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I'v made a short video of your mod
Thanks mate! It looks so damn cool with those mods on, even though you got quite a hard time x))
Awesome mappack
Thank you!