The development of Decadence is nearing its completion, and to show you all we mean business, we give you eight new screenshots from our latest level. This level will take you up and down the high streets in order to secure a set of Water Nodes. While the middle section of the map offers a pretty wide open battlefield, the other two sections are much more close-quarter with many possibilities of flanking and surprising your enemies.
I'd also like to remind you about our DDK – Decadence Development Kit. We released a package so level designers can get their hands on the mod before it actually goes final. So if you feel like you got a bit of time on your hands, and level designing skills, we really like you to join our Contributor group on the forums and start working on your own levels for Decadence. We're always looking for new maps to include in the mod, so here's your chance of making it into a future version of Decadence as an official map.
There are even more exciting things on horizon, especially here on ModDB, so keep your eyes open!
As always, for more information, visit us at www.decadencemod.com.. And don't forget voting for us in the ModDB Awards!
Amazing quality. Really, the lightning, the props and use of HDR is top notch.
Breathtaking! You got my support!
wow. Nice map
Woop! Already voted last week :)
Looking good! A fair bit of detail in there.
I just hope that all that detail is player clipped... I'd hate to be getting stuck on stuff during a fire fight.
Woah!
"The development of Decadence is nearing its completion."
YAY! I am so happy, I seriously can't wait for this mod, I thought I had to wait for atleast another year, well this is a releif!
May I ask which version of Source you guys are using? Have u ported to the Orange Box Engine? I'd guess you have since screenshots on your site seem to have Motion Blur.
Would be great ! :)
We do not use the OB engine. There's a bit of a problem with porting to the OB engine because we use a lot of custom shaders.
We don't have motion blur, we do however have a radial blur when you're damaged (along with some other effects).
Very detailed.....I like. :3
holy jamole, freekin awesome map. great job
great looking map guys, nice work!
Reminds me a bit of killzone2,I like that! great style, amazing media.
You guys should hype it a bit more, this mod hardly gets attention.
Spurb maps and lighting... the self shadowing normals really make a map come to life...
This mod looks way too good to understand :D