Dead of Night is a Half Life 2 modification based on the source engine. The mod consists of two teams, slayers and vampires. Through team deathmatch and objective based gameplay, each team will be pitted against one another in dynamic settings and levels. Using their environment to their advantage, it's up to the player to decide how his/her battle takes place. The mod is aimed to provide scary fast-paced first person shooter action.

Post news Report RSS Dead of Night - Media Release #1

Want to see what the team is working on at the moment? Here's a sneak peak!

Posted by on

Hello all Dead of Night fans! It's time for a media release! We'd like to start off with introducing the newest addition to our team! Our new concept artist is Lingmerth (See his profile here: Moddb.com ) Please welcome him, he's done some already great work! He has taken the most basic of ideas and turned them into some true artwork! That being said, let the media update release begin:

Dead of Night Logo
"Dead of Night Logo" by Katasdf

Here's our new and official logo, done by myself (Katasdf).



"Reverand Concept Art" by Lingmerth

This is the first of our slayer concepts. Completed by our concept artist Lingmerth, the model follows the same grungy feel we had originally imagined. We're really glad to have this piece, and are now just looking to have it modeled to be placed in game.




"Dead of Night Theme" by Rottenbeard

This is our dead of night theme. Most likely to be used in both game menu, and possibly loading screens.



We're soon to have more media ready for release. Also, the site is in progress and we're really excited to get it up and running! In addition, we're currently working on a few DEV videos to show off the code we already have done, hopefully to spark some interest in the community.

Until next time!
- Dead of Night Team

Comments
azultain
azultain

very nice concept for the Reverand

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Nebcake
Nebcake

The theme music sounds good, and the slayer concept looks ok. Overall this game looks very interesting, so keep up the work.

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Jesternz08
Jesternz08

wicked logo, and nice concept art.

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FJS
FJS

I'm glad someone finaly decided to make a vampyre slayer mod for source =)
Thanks guys!

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feltorn
feltorn

...

Holy crap...

This is gonna be SO AWESOME!!!

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Squeebo
Squeebo

Sweet soundtrack.

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OkeiDo
OkeiDo

Nice concept art and soundtrack but I'm not very keen on modified HL2 logos for mods. I reckon you could come up with something better :).

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Minuit
Minuit

This this this this this this

A thousand times this. Please, consider taking out the HL2 logo but keeping the bat.

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Feared
Feared

Any particular reason's why?
It show's that it's using the Source Engine.

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dafatcat
dafatcat

It makes it seem all HL2-ish. That's fine for mods that take place in the HL universe, but for others...

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Katasdf Author
Katasdf

I kind of liked the way we kept the traditional HL2 base, but sort of made our own bit out of it.
Note that there's no full white halo surrounding the bat, but an actual cut right around its wings. Some originality in there, I think.
We did consider removing the 2 and replacing it with something else, but that's still up for discussion.

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Minuit
Minuit

Why does it need to show it's for HL2? It says, right there, "Dead of Night Mod for Half-Life 2".

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Katasdf Author
Katasdf

We just followed the tradition of most mod logos, with a few of our own added touches. Nothing wrong with that, in my opinion.

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Nocis
Nocis

Is this endorsed or in any way supported by the creators of Vampire Slayers? No saying anything about "Rip-off omgz, nubs" or anything, I'm just curious.

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Katasdf Author
Katasdf

Hi, good question.

No, we have no relation with the original Vampire Slayer mod. We've been in contact with Routetwo (the original VS creator) and he's stated he'd like that we stay away from things like map recreations, or direct copies in that sense.

We're in no way looking to recreate Vampire Slayer on the source engine, but to take the idea of both Vampires and Slayers in our own direction completely.

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