In the month that's gone by since I released Darkness 1.4, I've been busy fixing bugs and making the new map, Spacewreck: A small, spaceship-themed map designed to make it easier for players to find and frag each other in the cold depths of space where nobody can hear you scream. Feedback is welcome, it's only my second map, so I'm sure it's not perfect.
In addition to making the current release, I've also started working on the Mac OS X port of Darkness. Getting the SDK to build on OS X hasn't been as smooth as I'd hoped, but with any luck, I'll have a Mac OS X tarball ready in the next few days.