Yesterday, I changed the health and armor values for each class to closely resemble those of the original Gloom mod. As a result of these changes, and due to the lack of play testers, there a lot of balance issues that need to be sorted out before the Christmas release of version 1.0.
The test server is up 24x7, so if anyone has time to join with a few friends and let me know which classes are too strong or too weak, your help would be greatly appreciated! I'm free every night after about 9:30 PM EST (2:00 AM GMT) for testing, so if you join my server at that time (the only server that shows up in the server browser), I'll be able to answer questions and help out.