In the alternative timeline, where the Cold War ended with the triumph of the Nationalists. One last battle has be fought.
Europe is running out of any possible energy resources, the industry is stagnating and European Union's greatest foe - the union of Eastern European rogue states known as the "Intermarum" has issued an economic blockade on its mighty western neighbor.
Too long we have tolerated these hordes making illegal genetic experiments on people and polluting our holy continent with the wastes of their nuclear production. Too long they have polluted the North Pole and refused to disarm. It's time, commander. It's time, commander, to break through their failed regime with our legions of steel and fire.
One of the distinctive feature of this RTS, is that it doesn't have any "sides" in it. We don't make any sides\factions\races in common sense, we give an ability to create your own country, selecting its unit sets and selecting between myriads of units available. I hope you will find this feature cool, because where else in modern-warfare RTS you can play as Poland, Serbia or Japan? :P
One of the distinctive feature of this RTS, is that it doesn't have any "sides" in it. We don't make any sides\factions\races in common sense, we give an ability to create your own country, selecting its unit sets and selecting between myriads of units available. I hope you will find this feature cool, because where else in modern-warfare RTS you can play as Poland, Serbia or Japan?
More national-specific units will be released in the relevant episodes of the game (like Turkish units in the Turkish-themed episode). But you can help us facilitate it by joining the team, if you ask me.
The system plays this way: you select your country (if available) in the Army Manager, then you select the number allowed (like 12, but that's not decided yet) of units, upgrades and buildings. You can select only of units allowed, this means no Abrams if playing Poland, but PT-91, T-72 and Leopard 2. And yes, this system will be 100% balanced and fair :P Wanna know why? Keep following us.
Since 2002 we have explored, played and enjoyed mods of all shapes and sizes just like Dark Summer'96. We love games like C&C3: Tiberium Wars that have opened themselves up to modding. Because of communities like Workshop, Nexus, Curse, RTSL, GameBanana and Mod DB, more games support modding today than ever before.
Let's celebrate modding
As mods play a bigger role in the future of gaming, we believe it is important to recognize the effort the teams behind the work put in, giving us countless hours of enjoyment while asking nothing in return. We have the power to change our games and that needs to be celebrated to ensure it remains a big part of PC gaming's future.
It all started
In 2015, when the paid modding dispute left many gamers and modders worried about the direction the industry is headed. Things have since settled down, but we believe it is important to continue this small tradition to show we are not alone in our love for mods, and the open platforms that embrace them.
Mod Appreciation Week
Nothing is more motivating than knowing something you've built is being enjoyed by others. So this week if there is a mod you love on Mod DB (or anywhere else), make the effort to shout out to them, mention and link their mod in a tweet, blog, forum or facebook post with the hashtag #modlove2016 (or click the icons above for a pre-built post).
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