Based on:
- Zone Reclamation Project 1.05 R10 by Natvac
- Redux 1.02 FULL by Redux Team: Solecist, Frosty28, Gohda, Melodic, Victim (French version by Johnnythewolf)
Graphics/Dynamics:
- Dynamic Shaders 1.1 Beta with Patch 1 and 2 by Meltac
- Level details textures (grass) from Lost World Condemned by Irbis
- Dynamic campfire mod 1.32 by kstn
- SWO weather mod by Trojanuch
- Textures from Autumn Aurora by Vandrerer
- Change binocular hud (unknow author)
Gameplay/Divers:
- ABC - Sleeping Bag Mod by Speed aka LW
- Faction Change And Reset 1.1 by Atrocious
- Real Artifacts Activation In Fps by cOldSnake
- Petrenko's Workshop by BobBQ
- Mosin Nagent for Oblivion Lost v2.1.1 by Lucian04
- Rat from OGSE 0.6.9.2 by OGSE Team
IA/NPC/Factions:
- AI PACK by xStream
- AI Additions by Rulix aka Bak
- Respawn Population Management v1.0 by NatVac
- Iwer's un_life mod
- Ecologist Faction v2 by EggChen
- Sin Faction based on old gsc archive and meshes/textures *
- Dark Stalker Faction based on old gsc archive and meshes/textures *
Olds features:
- Original Crow model made by GSC to be killable
- Chimera
- Ameba anomalies (hvatalka )
- Cat
- TOZ34
Others:
- Rework spawn and aimap in vanilla levels (as example, you could see Dolg sniper on the roof of the arena in Bar) *
- Change mutants/npc/actor relationship, specially for Sin and Dark Stalker factions *
* my own features or rework features