Teg Dark Lore Grimoire V3.2

By Giskard
Requires: Skyrim Legendary Edition or Skyrim + All DLCs
Website: Theengineeringguild.co.uk

Introducing Dark Lore Grimoire

Dark Lore Grimoire is part of my Skyrim Upgrade and represents a massive upgrade to the Skyrim Mage Game. Not only does it take all the default spells and unlock them according to your magic skills in each school instead of your character level, which does not care if your a mage or not, but it adds various magic guilds and orders to the game and revamps the College of Winterhold too. With this mod installed, Solitude will be one of your favourite towns in Skyrim.... instead of the least visited.

As of V3 you have.

54 quests.
235 unique NPCS (New bad guys use DLG Spells now).
1215 lines of dialog.

Including in the mod.

The College of Winterhold updates
Order of the Black Worm
House Telvanni
Solitude Mages Guild
New Skill based Spell System (does not edit the default spells)
Spell upgrade system based on your knowledge of a spell.

Spells

This mod does not edit or change the default spells, this is to avoid compatibility issues with other mods.

Unsupported tools.

TES5Edit, BOSS, Skyrim ReProccer and MOD List patches such as the old Wrye Bash (and similar programs) are known to cause random unsolvable issues in mods like mine when used by players, tool makers and patch makers and other inexperienced people, so are NOT supported here. If you use them, you are going to have problems, that is your choice, I cannot help you, nor can I fix mods that have been damaged that way so do not bother asking for help, you are on your own.

Compatibility issues:

This mod should work fine with most College mods except those that edit the main tower of the College of Winterhold or re-navmesh around the main tower.

It is known to conflict with my other College mod, the Wizards of Winterhold which is now mostly obselete and replaced by DLG anyway.

All the Dark Lore Spells are unique to this mod, they are copies of the original spells rather than edits of the original spells so cannot conflict with anything.

Mods that edit default spells and break them, may break the default scripts used by my copies of the spells and this may break my spells too.

Also Solitude is edited by this mod to add some new guilds and orders to the town. This edit is restricted to one side of Solitude where the new Guilds can be found. The navmeshes at those locations have been edited so NPCs can enter and leave the Guilds. Which is very important for a quest mod and should NOT be over ridden.

################
Voice Actor Credits
################

A big thank you to all those who have helped, it is simply not possible to make the cooler quests without their help with the voice work. Thank you everybody.

Giskard = Master Juna, Spell Merchant, Soul Gem Merchant, Kevin Rundar, Dread Lately, Master Giskard, All Special Mages, Telvanni mages and everybody else.
Euther = Jewelry/Enchanter Merchant, Jkar Koffa, Michael Innuo, Master Kollon, Reaper Jones
Portal Cat = Alchemy Merchant
Dark Rogue = Brenda Bollari, Clothing Merchant, Elli Hula
DOW = Jonna Wells, Umra Ulla, Lofty Darkarts
Bethlen = Bran Char, Wind Speaker, Runi Dira, Master Talon
Metal Joe = College Battlemages
Mr K = Colron, Arch Necromancer Kalifray, Alvin Dellin, Horis Henworthy
Loki The Weaver = Morley, Black Worm Customers, Black Worm Merchant 02
Brewtiful = DLGBlackWormNecroMerchant01a, DLGBlackWormNecroMerchant03a, Arch Necromancer, Master of the Scyr, Daltin
Bob Gordon = Mages Guild Merchant 02
Kat1950 = Mages Guild Merchant 03
Neunviertel = Benny Delfin
Khajiit = Jed Axehead, Koffa Barnba
Hadres = Master of Academia

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Dark Lore Grimoire SE

Dark Lore Grimoire SE

Full Version 2 comments

Dark Lore Grimoire is an EPIC mage mod that adds a lot to the game even if you are not playing a mage. At a glance. 50 Quests Mage based quests. The College...

Dark Lore Grimoire V3.2

Dark Lore Grimoire V3.2

Full Version

Dark Lore Grimoire overhauls the College of Winterhold and adds the Order of the Black Worm, Solitude Mages Guild and House Telvanni as joinable mage...

Post comment Comments  (0 - 10 of 18)
Guest
Guest - - 690,758 comments

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aaronshadow577
aaronshadow577 - - 5 comments

Does this mod only focus on conjuration?

Idk if its part of the mod or a bug
but when i killed the summoner of a atronach the atronach just turned into a dead necromancer (or summoner idk eather way)

can i join a necromancer faction in this mod if so where are they?

and u going to make a guide for this mod that explains everything like how to level up spells. As well as what spells are in this mod?

is this mod commpatible with perk mod
like ones that let u have unlimited summons?

i have a xbox one btw
and i like the mod havnt got far into it so far i have got new spells but didnt level them up but i plan to when i get to it tnx for the port for xbox one i look forward to seeing what els it will have in the updates

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NanoByteGhost Creator
NanoByteGhost - - 45 comments

The following Skyrim SE mods are back.

Return to Helgen
Solstheim
DarkLore Grimoire

You can find me the Engineering Guild Group on Facebook if you need me.
Facebook.com

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Guest
Guest - - 690,758 comments

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Guest
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johnorane
johnorane - - 24 comments

hello , first of all i would like to thank you for making this mod. Specially i like blackworm guild. This mod is great. If you will add future content i would ask if you could add quest to resurrect potema, it would be great to have her as companion. And to meet Mannimarco also to have him as companion.

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NIKI87
NIKI87 - - 488 comments

Will you port any of your mods to Special Edition?

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NanoByteGhost Creator
NanoByteGhost - - 45 comments

I did but the SE version broke key trigger features so they where withdrawn. Since I stopped modding, i did not want to spend years fixing bugs beths own patches where creating.

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NIKI87
NIKI87 - - 488 comments

Sorry, i didn't see "Dark Lore Grimoire SE", i assume SE stands for Special Edition?
But what does "Broken by SE, Avoid" mean? Does it work or not?

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