Black Ops. Who are they? Elite assassins or just humans? That they there did? There are many questions, no answers. This mod is the new view on the incident at the Black Mesa. Here is a small list of planned features of Dark Energy New levels Indoor/Outdoor environments Realistic models of weapons New textures New NPC Detailed and believable characters Improved Artifical Intelligence Vehicles New soundtrack High-Dynamic Range lighting Normal, bump and specular maps A more detailed description of the next media release ...

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Bullsquid
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Thanoshld
Thanoshld - - 1,416 comments

Great work as always!But I don't really like one thing.The tentacles front of his mouth are a bit weird..Maybe make the textures a bit darker?
Keep going!

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chicken2112
chicken2112 - - 243 comments

nah, those tentacles look improved from the original,

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Kimbo
Kimbo - - 382 comments

looks kinda angry xD

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patrickul87
patrickul87 - - 211 comments

it's tentacles are too thick

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Spooboy
Spooboy - - 2,028 comments

I don't think so, looks perfect to me.

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monster_urby
monster_urby - - 3,025 comments

Fantastic work as usual. In my opinion you are single handedly keeping the quality of modelling and skinning work on the level with the Black Mesa team. Can't wait for release.

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William
William - - 434 comments

Tentacles do look too thick, but that's me being picky! This mod is going to rock if the in game renders look this good... try to show us some in-engine renders; can't wait!

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Spaik Author
Spaik - - 8 comments

Thanks for your comments. I add some improvements as suggested. )

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Otter.
Otter. - - 1,355 comments

I think they are much more yellow.

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