In short, this mod page includes;Over a hundred new skins, almost all with bots of varying characteristics. Proper Weapon HD Retexture, Crosshair "improvements". Over 20 new maps of varying(amateurish) quality and theme. And some optional game-altering modifications(with each having different themes/"flavors" to choose from).
Current project; No more simple texture upscale shenanigans. Properly remaking models and textures from scratch. On image: my remake(left), using the original Q3A models for proper scaling reference(right).
Now don't get too excited. My aim is to recreate the models, making it look good for higher res monitors, while still making it 100% compatible with vanilla Q3A engine; meaning, i still have to contend with VQ3A's polycount and texture size limitations.