A private investigator intertwines with fate when an event changes his life for eternity. A new Amnesia full conversion with custom voices, textures, models, enemies, music, and story.

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0 comments by DamnNoHtml on Nov 22nd, 2013

Currently uploading the first version of Cycles. It's about 45 minutes to an hour long, and as I have been the only one to play it, bound to be full of bugs. So, this is sort of an 'open beta' for the game. Please tell me any errors you encounter along the way so I can fix them up quickly.

Despite being an hour long, this took me months to make. Turned out alright. :|

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Cycles v1.02

Cycles v1.02

Nov 22, 2013 Full Version 5 comments

The final working version. Shouldn't be many bugs left.

Post comment Comments  (0 - 10 of 53)
OhSchreckOhGraus! Jun 16 2014, 12:03am says:

The only real minus for me is the stretched leveldesign when replaying.

I just know its longer and less detailed as it could be but overall, a very good story, super music, nice new "monster" model and it sure took some time to make im sure.

Smaller disappointments: No option to let the Hat-guy kill you, no change in story if the Entitys get you and I managed to hop out of the interrogation-room and bypass the Hat-guy without him even carring.

This are all things that stood out as a little awkward and flat.

+1 vote     reply to comment
thtbinkzyguy Jan 6 2014, 8:48pm says:

Really enjoyed this story, good job, voice acting was really well done to

if you'd like to see me play it, its in 2 parts


+1 vote     reply to comment
brennenburgboi Jan 6 2014, 4:40pm says:

Loved having to avoid the policeman. More of that! And the music was great. Good job!

+1 vote     reply to comment
BTUltimate Dec 27 2013, 6:43pm says:

I got an error that said the game could not load rainy map. Please help me.

+1 vote     reply to comment
AndrewAllStars Dec 3 2013, 3:06pm says:

I've done a full playthrough of your Custom Story in one video here;

In all the Custom Stories i've played i've not seen a human enemy (not like this anyway), so it's nice to see a change in tone as well as the use of Machine for Pigs textures/meshes.

Good job, and a nice twist at the end!

+1 vote     reply to comment
Staminist Nov 30 2013, 5:23am says:

I just finished it. I am happy to see Penumbra, Amnesia 1 & 2 all mashed up, it's what I've been waiting for since MFP came out!
But this one was pretty short, unfortunately... :/

+1 vote     reply to comment
Paulpolska Nov 27 2013, 7:38am says:

The key in snooker room is spawn again during the emergency alarm

+1 vote     reply to comment
RaghnRyker Nov 24 2013, 2:00pm says:

I'm starting up a play through of this custom story if anyone would be interested in watching.

At the moment of me posting this it is still processing the higher resolutions but eventually it will be up to 1080p.

Great custom story by the way.

0 votes     reply to comment
PINAPLEGRENADES Nov 24 2013, 1:24pm says:

"the program cannot start because SDL.dll is missing from your computer. Please help me.

+1 vote     reply to comment
PINAPLEGRENADES Nov 24 2013, 1:31pm replied:

Nevermind i got it. :) probably give a review but it needs to be night to play.

+1 vote     reply to comment
LordAmbler Dec 17 2013, 4:14pm replied:

Same problem here, how did you fix it please ?

+1 vote     reply to comment
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Amnesia: The Dark Descent Icon
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Release Date
Released Nov 23, 2013
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Highest Rated (4 agree) 10/10

Oh. My. God. My mind is so blown. Awesome job. I can't believe I didn't see any of that coming! Wonderful atmosphere, beautiful outdoor sequences, and a brand-new aspect: a man as a monster. Not to mention the plot-line was amazing. Great concept, great story. Could you expand on this? You've got something fantastic here that I honestly believe could be its own game. I agree with Kaernk that the factory's map was a little strangely laid out, but I thoroughly enjoyed the gameplay, so I didn't mind…

Nov 23 2013, 11:12am by impala-of-mayfair

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