Here is crysis 1 SDK sandbox EULA redistributed.
The goal of our mod was to achieve the ultimate graphic mod ( relatively to modern standards) for Crysis 1.
Here are the features :
- Retextured with 8k/4k assets ( for supporters) - Added Screen Space reflections for water
- Reworked particles ( in density and quality), which now can emits lights.
- Grass shadows
- Indirect sky lighting and improved indoors lighting ( baked indirect lighting)
- Improved material simulation
- Cloud Shadows
- Real time Ocean Reflections
- Improved Edge AA, wich now smoothes regular aliasing too, and added a temporal AA shader.
- Added Lens flares
- Added rain splash on water when raining.
- Added real time reflections on Reckoning level
- Improved real time reflections on sea water
- Improved Ambient occlusion coverage
- Reworked lighting and TOD on all levels
- Added new grass on Island, Village, Rescue, Harbor and Tank levels, which reacts to player moves and casts shadows
- Added probes based global illumination system for indoors location on Island , Village, Rescue, Harbor levels
- Optimizations on various levels : Village, Rescue, Harbor, Ascension ( thanks to Modsuki fix) and Reckoning
- Reworked jungles ( more dense) .