Project CounterStrike afterSource
beyond afterSource comes reality
Hi dear CS:S-Gamer,
I finshed alpha - release of de_cobble_afterSource,
in a few hours i´ll release the alpha version of
de_cobble_afterSource
features: Here are some facts and figures about the map "de_cobble_afterSource" : nearly all models were remade (inclusive LOD´s)... In the screenshot gallery you can get some impressions of the map and selected models! If you want to get an idea of the realism and the game expiry, download and play the map! You can download de_cobble_afterSource (alpha 1.33) VERY IMPORTANT: You have to turn on the color correction in the option menu, under graphics. The map has a color correction entity, which brings up the real athmosphere! Credits: Special thanks to my Wingman Stubu, which spend a lot of time with testing the project! Yours RumpelBumpel visit us at our homepage: contact: aftersource@rumpelbumpel.de
- animated cloud / vegetation
- reorganize occlusion / hint textures
new textures (including all normalmaps,partially specularmaps and detail-maps)
but basically the same play expiry as it is known in the original map!here
Further thanks to the whole rumpelbumpel-clan!
Aftersource.rumpelbumpel.de
HP: Aftersource.rumpelbumpel.de
Mod Project Sites: Fpsbanana.com
Moddb.com