Everbody knows [CS:S] Counterstrike Source! It´s release was on 16th of november in the year 2004. For about 5 years no significant optical changes were made. And that´s the point the studio starts... - total conversion of all standard maps - new hires player models - new hires weapons models - mod uses updated orangebox engine
CS:S Map: Bomb/Defuse name: de_dust_afterSource author: [RЖB] Blade / rumpelbumpel clan: RumpelBumpel homepage: www.rumpelbumpel.de contact: mapping@rumpelbumpel.de
Panoramic view of the map, just click in the screen and move around!
thanks
for creating this Panoramic view!
Hi dear CS:S-Gamer,
after releasing first part of
CounterStrike - afterSource
it´s time to show give you more.
My objective was to shame the original and all remakes of de_dust!
After testing map extensively by our clan "rumpelbumpel", I´ve released
FINAL status.
Here are some facts and figures about the map "de_dust_afterSource" :
Altogether over 30 new models...
70 new textures (including all normalmaps und partially specularmaps)
but basically the same play expiry as it is known in the original map!
In the screenshot gallery you can get some impressions of the map and selected models!
If you want to get an idea of the realism and the game expiry, download and play the map!
VERY IMPORTANT: You have to turn on the color correction in the option menu, under graphics. The map has a color correction entity, which brings up the real athmosphere!
Credits:
Special thanks to my Wingman Stubu, which spend a lot of time with testing the project and to
for creating an awesome professional NAV-file!
Further thanks to:
Herr Freimann, DA_KILLA, Muckel, Ibex, Richie, Rambob, Saxil
and the whole rumpelbumpel´s!
Yours rumpelbumpel
visit us at our homepage:
www.rumpelbumpel.de
Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.