This is a total-conversion MOD using the powerful graphics improving by <Brightness of Non-Bloom>(Made in China). The Skirmish and Netwroks is saluting to <Red Alert 2>, it features the 3 official factions from <Red Alert 2: Yuri's Revenge>, as well as 3 original factions, such as alien faction known as Bacterian,from the well known STG game <Gradius> series, every faction has unique heroes who can turn the tide of the battle using their skills, like <War Craft>, or <Dota>. The mod features an original campaign,the polt tells a story that the Earth is invaded by Bacterian in 2013 A.D, all majoy countries are fallen one by one, you are one of the survivors, you must act as the savior,combine with other heroes scattered all over the world, lead the remnants of humanity's scattered military forces to against the invader and save your mother planet, write down the history of the Heroes Legend at the end
[LV3]
The max visual in BONBv1.7
ShowSoftWaterEdge = yes
WaterWave = Yes
CloudReflect = Yes
HighLight = Yes (Notice the shadow's direction!, now, I can adjust 8 directions for almost any map, so its direction can always be correct.)
RayTrace = Not Support by WaterType 0, so I Need a inofficial wave.pso!!!!
Inofficial wave.pso?
model.wave.pso,etc cant working with generals engine.
saite@ i can make for you wave.pso but what you want in this pso?
I need a reflection of the environment such as sky, clouds, terrain, and objects, even if the reflection seems like a mirror.
just like this pic:
Media.moddb.com
or this pic:
Media.moddb.com
does it needs to edit the d3d8.dll?
I'm not sure but the reflection in d3d8.dll doesn't work properly with generals, possible to be edited but sure it's hard Dx
Inofficial wave.pso may be only a dream in ZH......
but why this ZH is ok?
Moddb.com
Is it a CCG? or only a WaterType 2 with ATI card?
It's water type 2. Nothing more or less.
its bugged ...
looking "good" becaouse 3d shadow is turn off.
But i try help you.
without 3d shadow.
Saite do you have msn, icq?
his QQ is 448105263.
can I remain the 3d shadow? or if you can change the SHADOW_VOLUME of ZH to AREA_SHADOW of CNC3/RA3, I will kill the 3d shadow right now. I find SHADOW_VOLUME is too sharpen to have only 2 status —— absolute transparence or full with shadow, no middle transition, notice some ball shape objects in game, what can you see?
qq its qicq?
QQ = Tencent QQ, a popular chat software in china, maybe only used for Chinese. Chinese never use icq, oicq or msn.
it dont working in my country :(
so bad......QQ is only for chinese......