What happens when Gordon Freeman was a counter-terrorist before he became a scientist? What if he brought all his counter-terrorism training to the Black Mesa the day The Accident happened? Aliens coming from nowhere, soldiers slaughtering the survivors and machinery gone haywire... What say we buy that AW/M, load it with .338 Magnum Lupua rounds and fire it aimed right in between the eyes of anyone standing in your way?

Report RSS Counter-Life Beta 6.5 released

It almost completely slipped my mind but CL Beta 6.5 has been released. You can grab the hefty 70MB+ file from filefront via the downloads page. -=< Fixes and Features >=- Reorganised buy menus to follow CS 1.6 layout. Rebalanced weapon value system based on effectiveness vs. enemy AI. Rebalanced money

Posted by on

It almost completely slipped my mind but CL Beta 6.5 has been released. You can grab the hefty 70MB+ file from filefront via the downloads page.

-=[ Fixes and Features ]=-

Reorganised buy menus to follow CS 1.6 layout.
Rebalanced weapon value system based on effectiveness vs. enemy AI.
Rebalanced money received from killing enemy AI based on enemy strength.

New dynamic lighting effects have been added to all player and enemy AI weapons.
New dynamic blast physics have been added to all explosive types varying in degree and radius.
New dynamic smoke puff chamber discharges occur everytime a bullet is fired from a players weapon.
New high-velocity bouncing shrapnel have been added to all explosive types varying in count and damage.
New realisticly scaled shell casing models for each round type based on calibre.

Realistic player movement physics.
Realistic player weapon weight and handling physics.
Realistic locational damage system for both Player and enemy AI.
Realistic bullet damage adjustment system vs. body armor based on calibre and penetrating power.
Realistic ROF, specs, recoil and general operation accurate to real-world counter-part weapons.
Realistic player weapon carrying capacity.
Realistic player ammo carrying capacity.
Realistic player movement speed.

Weapons with mounted scopes retain their unzoomed ROF.
Assault Rifles with mounted scopes now have a standard 1.5x/3x zoom ratio.
New single shot disposable RPG Launcher added to player aresenal.
New remote detonated C4 shape charge added to player aresenal.
New Dual USP .45 pistol(s) added to player aresenal.
New Dual Desert Eagle .50AE pistol(s) added to player aresenal.
All Turrets now eject shell casings when fired.
World shell casing model "time to fade" has been doubled for emersive realism.

The Benelli M3 Super 90 is now chambered for the 12 guage armor penetrating solid slug.
The Benelli M4 Super 90 is now chambered for the 12 guage magnum buckshot shell.
The P228 has been corrected and is now chambered for the 9x19mm Luger/Para cartridge.
The Beretta 96G Elite II has been corrected and is now chambered for the .40-10mm S&W cartridge.

H&K G3/SG-1 Sniper Rifle is now Semi-Automatic
Sig SG-550 Sniper Rifle is now Semi-Automatic
Benelli M4 Super 90 is now Semi-Automatic

New hazard course firing range and training facility map by Moistnote.
New multiplayer maps converted by SantaSlayer with full cooperative play support.

New Command: CL_Left 0/1 - This allows you to select which direction smoke and shells eject from the chamber. This means that if you are using left handed models, "CL_Left 1" will eject shells and smoke
to the left. Default is "CL_left 0". Counter-Life comes default with CS 1.5 Right handed weapon models.

BARNEY
Barney(s) are now equipped with a SPAS-12 Pump-Action Combat Shotgun.
Barney(s) now reload after firing 8 shells. (Pistol reload animations will be fixed later)
Barney(s) are now equipped with protective helmets that negate and deflect
all damage taken from ballistic projectiles when shot in the helmet.
Barney(s) are now equipped with Kevlar body armor that negates damage taken
from small arms fire when shot in the torso area of the body.

HASSASSIN ( Female Black Ops )
Hassassin(s) are now equipped with the USP .45 Tactical sidearm.
Hassassin(s) are now equipped with Flashbangs and High Explosive Grenades.
Hassassin(s) are now equipped with sound supressors that now eliminate bullet tracers.

HGRUNT ( Hostile Marines )
Hgrunt(s) are now equipped with the M4A1 Assault Rifle and M249 Machinegun.
Hgrunt(s) are now equipped with Flashbangs and High Explosive Grenades.
Hgrunt(s) are now equipped with protective helmets that negate and deflect
all damage taken from ballistic projectiles when shot in the helmet. ( If equipped )
Hgrunt(s) are now equipped with Kevlar body armor that negates damage taken
from small arms fire when shot in the torso area of the body.

Counter-Life High-Definition Pack
New and improved high resolution texture mapping for all outdoor environments.
New "Live Fire" sound effects for all weaponry based on real world weapons specifically for Counter-Life.
Includes Valve's High-Definition Model Pack.

LEGAL / DISCLAIMER

The files included with Counter-Life beta 6.5 are NOT for redistribution!
Live Fire sound effects were recorded "Live" by Syntaxx Seven and are the property of Syntaxx Seven.
Games Fusion or any other entity may not redistribute any medium in this mod for personal or financial gain.

________________________________________

!WARNING!
________________________________________

This mod comes complete with multiplayer maps designed for cooperative play with friends.
These maps are well known popular maps converted from Counter-Strike ( with permissions ) by Santa Slayer.
In order to play using these maps, you MUST copy the following WAD files from the Counter-Strike Directory
to the Counter-Life Directory. If you fail do this, then you will crash Counter-Life apon initiating these maps.

- cs_747.wad
- cs_assault.wad
- cs_bdog.wad
- cs_cstrike.wad
- cs_cbble.wad
- cs_dust.wad
- tswad.wad
- jos.wad
________________________________________

If you have any questions, comments or require technical support regarding this mod,
Please post on the forums and someone will get back to you. Please be sure to read ALL documentation
included with the Counter-Life mod and review the Forums before you post. Duplicate problems / Questions / Comments will not be responded too. It is your job as a END USER to read all documentaion included with a product.

Duplicate problems, questions, comments will not be responded too. It is your job as a END USER to read all documentaion included with a product. We will not be held liable for your problems because you felt it unnessecary to read through the information we have generously provided.

We will not be held responsible for any damages caused by the use of this mod to your computer,
mental stability, or physical well-being. You play this mod at your own risk.

The Counter-Life Team
________________________________________

Post comment Comments
Guest
Guest - - 690,434 comments

Where the F* can you download it?!

Reply Good karma Bad karma+1 vote
ajjo
ajjo - - 1 comments

I'm just going to pick a pin and guess here... Downloads on top? =)

Reply Good karma Bad karma+1 vote
Guest
Guest - - 690,434 comments

This comment is currently awaiting admin approval, join now to view.

Guest
Guest - - 690,434 comments

This comment is currently awaiting admin approval, join now to view.

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: