Half-Life, voted game of the year in 1998. Counter-Strike, one of the world's popular online action game. What would happened if you were to merge both of these?
Simple, you would have a mod with Half-Life's storyline with Counter-Strike's weapons and hence, Counter-Life is born. Most of Counter-Strike's weaponary (minus the shield and smoke grenades) will be available for you when you purchase them from buy stations .
'Half-Life is Single-Player, so where are they buy stations?' Well, all the buy stations are the Health and HEV stations you encouter throughout the game, strategically placed. Just go up to them and use them. Unless you have the cash and the 'last resort' weapon, you can't go around buying all the weapons you can carry. Like in CS, each weapon cost a specific amount of cash.
'What about Xen?' Download the mod and find out yourselves.
Monsters, soldiers and allies in Counter-Life are also given a few enhancement to make them totally unique from the original Half-Life. Sad to say, killing G-man is still impossible because he happens to be your middleman and your so-called boss in HL2.
*Counter-Life is playable using steam and also allows you to use Counter-Strike custom models and other high poly w_ and p_ models. There are simply no restrictions or limits. Just the Half-Life ones.
Try making Counter-Life look unique. Get textures, sounds, sprites, skins and models to beautify it. Play through HL SP once again with CS weapons and make your enemies...SUFFER!
* To get CL working on Steam, place the CL folder in "Steam/SteamApps/youemailaddress/Half-Life" directory. For more information => Support.steampowered.com
Sorry for the long wait, guys. Been busy learning tutorials on 3D modelling and a bit of animation with some rendering techniques thrown in. Have to get them ready for my portfolio so I can hopefully find a job related to the gaming industry.
So progress for CL is slow but I haven't forget about it. The mood's all about 3D and a bit of Fallout 3 (this game really sucks me in with all the sweet weapon mods).
I'm also trying to get some ideas for secret weapon 2. I'm wondering about a... never mind.
So far, I've brought back the M4 to its original silenced state. It has been fun with the M203 but most of the M4's custom models are without the M203 so we can see plenty of screw ups. Ouch...
I also have other plans for CL in my notes and hopefully most of them can be reality. One such thing is a bagpack that can increase the ammo being held. I've tried doing that when CL was still in Beta but I can't get it to work. Damn thing crashed when I tried loading it...
Anyway, "Die Waffen, legt an!"*
* = Sweeper should know this reference.
Sorry for the delay folks... Yet again... I'll try to make it up.
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