This conversion mod is set loosely in the Starcraft universe. It's around the fall of the Confederacy and Arcturus Mengsk's rise to power in the Terran Dominion. You and your buddies, Jim and John, have landed a real cushion job as strong arms for the very powerful and corrupt Confederate General Damien Jacobson. You all party, get drunk, and have as many girls as you please while in Damien's employment. But, Jim starts having second thoughts on this lifestyle and starts to grow suspicious about some of the jobs your employer has given you. He starts to dig deep to find out just how connected Damien is in the Confederacy and why he has been acting strangely lately. Paranormal activities begin all around the mansion and you get the feeling of being watched by the shadows.You awaken in your favorite girl's room to find the mansion abandoned. You must find out what is going on around here and escape with the truth, no matter the cost. PLEASE NOTE: The Justine patch is needed.
I don't know what everyone else is seeing that I'm not here. I like this mod, yes, the story is entertaining and is what kept me playing, and the attention to detail is nice, but otherwise, I feel like the map is TOO big. I guess if you like mindlessly exploring thousands of remotely empty rooms that don't further anything in the story, never really knowing what you're supposed to be doing or trying to accomplish, constantly running around in the dark because tinderboxes are practically useless due to the sheer size of everything and there isn't near enough batteries, this mod is perfect for you. Again, I like this mod, it has a lot of potential, but I feel like I could have gotten the same effect cutting out most of the rooms. As is, I just get bored running through it because there's no true feel of progress, and usually I like exploring.
This is an excellent mod that I recommend to everyone.
*A well done story which is detailed enough to be interesting without being belabored.
*A custom monster that functions well and looks polished.
*Puzzles and game-play is well balanced.
*Occasional bug or missing entity (not a big issue because the developer seems to be fixing these currently).
*The scale of many objects appear off. For example the pews in the cathedral are unreasonably big.
*Occasional stretched textures mostly found on the before mentioned scaled up objects.
*Rooms in some sections of the game are too large and could be cut back to improve efficiency (excusable in some instances for stylistic reasons).
*Grammatical errors in some notes, but not anything too garishly horrible or unreadable.
*The ending felt a little rushed.
This mod has all the big important things, but only falls short on a few details (that in the end don't really matter).