This modification for Command and Conquer - Tiberium Wars 3 and includes many changes in the game, some including new units, more tiberium for refineries and even end game units.
v1.5 of this mod contains numerous changes to the game such as playerpowerskills, single unit troops and a bunch of other things... Installation: ------------- 1) Ensure you have game patched to v 1.9, if not install latest patch 1.9 2) Go to Documents in windows start menu and find folder "Command & Conquer 3 Tiberium Wars" and open it. Inside you should see folder called mods, if not create new folder called mods. 3) Open folder mods and copy folder Commando (You may have to CREATE IT before placing .big and .skudef file) from this package in to it Run mod: 1) Insert CnC3:Tiberian Wars DVD to your dvd drive and Wait until game launcher window pops up. 2) Click on Game Browser button, new window with Replays should open. 3) Switch to mods, select Commando and then click Launch Game. If game launcher does not launch after is DVD insert, you have probably disabled autorun in your windows default settings. You must launch Game Launcher manually from DVD. Open Tiberium Wars DVD and run
use winrar to unrar the file. :) then follow instructions above.
GDI AAA are not producing, stays gray even with all prerequisites, Scrin mothership and carrier summons also blocked out. Scrin Unique commandos not teleporting with required upgrades.
you might need to build the elite building versions first before they become available... and the gdi aaa I think was just a fake building, unless you upgrade it with lasers.
oh and i believe i got the Scrin regular technology assembler w/o required structures