Tiberium Origins lets you play all four sides from Tiberian Dawn and Red Alert in one game, plus two more. It features Tiberium as a third resource, more valuable than ore and gems, bringing a new gameplay element to command and conquer. All four sides have their original units and structures implemented, plus a few new ones.

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This article describes currently impemented units and gameplay elements of the Tiberian Origins mod.

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  • The mod features four playable sides: Allies, Soviet, GDI and NOD, currently playable in Multiplayer and Skirmish. Single-player Campaign missions will be available once the Save and Load game features will be implemented into the OpenRA engine.
  • All units and buildings present in the original games (C&C TD and Red Alert) are present in my mod + a few extras.
  • All superpowers work - Ion Cannon, Airstrike, Nuke, Chrono, Iron Curtain, Paratroopers, Spyplane.
  • 3 resource types are available: Ore, Gems and TIBERIUM. The latter of witch is most valuable ingame.
  • Tiberium damages and kills infantry, just like in Command and Conquer Tiberian Dawn\
UNIT LIST

Allies:

Buildings:
- Construction Yard
- Power Plant
- Advanced Power Plant
- Ore Rafinery
- Tiberium Rafinery
- Ore Silo
- Radar Dome
- War Factory
- Service Depot
- Barracks
- Allied Tech Center
- Naval Yard
- Chronosphere
- Satellite Uplink Center (provides Ion Cannon)
- Pillbox
- Gun Turret
- Railgun Turret

Units:
- Rifle Infantry
- Rocket Soldier
- Engineer
- Spy
- Thief
- Tanya
- Light Tank
- Medium Tank
- Jeep
- APC
- M270 MLRS
- Minelayer
- MCV
- Railgun Tank
- Gun Boat
- Destroyer
- Cruiser
- Apache Gunship

URSS

Buildings:
- Construction Yard
- Power Plant
- Advanced Power Plant
- Ore Rafinery
- Tiberium Rafinery
- Ore Silo
- Radar Dome
- War Factory
- Barracks
- Soviet Tech Center
- Service Depot
- Sub Pen
- Airfield
- Iron Curtain
- Nuclear Silo
- Flame Turret
- Tesla Coil

Units:
- Rifle Infantry
- Grenadier
- Rocket Soldier
- Engineer
- Hijacker
- Col Volkov (commando)
- Heavy Tank
- Flack Truck
- APC
- V2 Rocket Launcher
- Katyusha MLRS
- Minelayer
- MCV
- Tesla Tank
- Mammoth Tank
- MAD Tanl
- Submarine
- Missile Sub
- Yak
- MiG

GDI:

Buildings:
- Construction Yard
- Nuclear Power Plant
- Advanced Nuclear Power Plant
- Ore Rafinery
- Tiberium Rafinery
- Ore Silo
- Communications Center
- War Factory
- Barracks
- Advanced Communications Center (provides Ion Cannon)
- Service Depot
- Naval Yard
- Airfield
- Helipad
- Guard Tower
- Advanced Guard Tower

Units:
- Rifle Infantry
- Grenadier
- Rocket Soldier
- Engineer
- Col Havock (commando)
- Main Battle Tank (TD Medium tank)
- Humm-Vee
- APC
- M270 MLRS
- MCV
- Mammoth Tank MK II (TD Mammoth Tank)
- GDI Destroyer
- Missile Fregate
- A10
- Orca

Brotherhood of NOD:

Buildings:
- Construction Yard
- Nuclear Power Plant
- Advanced Nuclear Power Plant
- Ore Rafinery
- Tiberium Rafinery
- Ore Silo
- Communications Center
- Airfield
- Hand of NOD
- Temple of NOD (provides Nuclear Missile)
- Service Depot
- Sub Pen
- Helipad
- Gun Turret
- Obelisk of Light

Units:
- Rifle Infantry
- Black Hand (flamethrower)
- Rocket Soldier
- Engineer
- NOD Stalker (commando)
- Scorpion Tank (TD Light Tank)
- NOD Buggy
- APC
- Recon Bike
- Devil's Tongue (TD Flame Tank)
- SSM Launcher (work in progress)
- MCV
- Wheel of Ezekiel (TD Stealth tank with a twist)
- Submarine
- Missile Sub
- Banshee Gunship (RA Hind)

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