Hello everyone
We have decided to move our Mod to the Tiberium Wars 3 engine after carefully consideration, as we did work very hard to make Star Wars Crisis work on the Kane's Wrath engine but kept running into issues that constantly postponed work on the mod (as it doesn’t even have an official Mod SDK), however modding with the Tiberium Wars 3 engine is much easier to work on and easier for players to install mods on CnC3 then KW.
Alright, good luck.
In general TW3 looks a lot easier to mod especially considering that it already had built-in mod support which you can launch via the launcher instead of needing a tool like Wrathed mod launcher
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