Mutants Revenge is Tiberium Wars mod that adds new Mutants faction to game and two sub-factions for each side of the conflict. This is probably the biggest mod making by the Polish Team...

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Nod - Technical Infantry
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Description

Technical Infantry (Squad) - Any proofs for genius of the Tacticus prospectors training designers? Of course their unique Technical Infantry, which makes the battlefield look differently. Some of the soldiers, who have appropriate IQ and are interested in technics, except of additional combat training hours, encounter minor technical program, which includes computer systems capturing and repairing every known structure (and some universal properties if they encountered yet unknown one). This training, however, excludes bridge sabotaging and taking control of damaged mechs. They also seem to be able to mend any damaged land vehicle on the battlefield, but this information has not yet been confirmed. Their standard rifles have been replaced with plasma shotguns and helmets are improved with building interior model and damage analysis device. Armor has also been slightly improved. Reports show that they are encountered in squads of three. There have also been rumours that they are extremely hard to scare stiff - for multiple times they were seen nailed, and in that situations Technical Infantry Squads sprinted madly to the nearest War Factory... and a few minutes later they driven out in a vehicle the most appropriate for situation.

Available only for Tacticus Prospectors

Model by Quozix