Introducing the Combat Simulation Project (CSP) for OFP2 CSP is a realism overhual and expansion to OFP2, aimed at the "hardcore" element of the OFP fanbase. Catering to realism and accuracy, CSP aims to provide a very deep and authentic simulation of company level combat in both conventional and unconventional warfare. OFP2's EGO engine combined with LUA scripting provides a solid foundation and huge potential for this kind of modification. The Combat Simulation Project is being developed around a series of "phases", providing tangible release landmarks and a series of realistic goals, currently Phase 1 aims at: - Realism and accuracy modifications to the games existing forces where necessary (PLA, USMC, and any Russian forces ) and the addition of new weapons and vehicles to those forces. - The integration of the US Army, USAF, and our OPFOR pack (containing insurgents/militia). - Exploration into adding civilians - Realism overhaul of the game mechanics and features

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Operation Flashpoint: Dragon Rising
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