This small mod will be about the colonial units, and some naval units of the main powers, from the late 19th century to the beginning of WW2. I'm intending to make my mod with the highest historical accuracy. The first version will include only human and equipment models and some maps. Maybe I'll make some missions in the next versions. I'll also make it available for AS.

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5 comments by ForeignLegionnaire on Aug 27th, 2014

I think most of you are curious why I didn't make new stuff recently. I think most of you know Murphy's law, which says: "If something can go wrong, it will go wrong." And that happened to my computer. Now the system is reinstalled, so is Men of War and my other games, and I'll post some pictures about new stuff this weekend. I hope I didn't disappoint you.

Post comment Comments  (0 - 10 of 57)
ForeignLegionnaire Creator
ForeignLegionnaire Dec 26 2014, 6:13am says:

I would like to wish all of you very Merry Christmas, and I can promise, that I'll keep up the good work next year as well.

Best regards,

+1 vote   reply to comment
DukeOfJudea Dec 18 2014, 1:46am says:

Please import it to battle of empires
It will be much easier for you to work!

+1 vote     reply to comment
AubeSangante Dec 19 2014, 9:27pm replied:

It's the same engine so the mod will work for both game...

+1 vote     reply to comment
DukeOfJudea Dec 20 2014, 6:59am replied:

But BoE fits to the mod

+1 vote     reply to comment
Kick_Abbot Jan 19 2015, 3:46pm replied:

It literally doesn't matter

+1 vote     reply to comment
guibrasil Dec 17 2014, 5:05pm says:

thank you so much

+1 vote     reply to comment
guibrasil Dec 14 2014, 5:17pm says:

what programs you use to create mods for men of war?

+1 vote     reply to comment
ForeignLegionnaire Creator
ForeignLegionnaire Dec 17 2014, 11:38am replied:

The most important program is any picture editor program which can save textures in dds format. I use Paint.NET, it's free (I mean really free, not free to steal...) But you can use Photoshop if you have the necessary skills. I can't use Photoshop, I could learn Chinese easier than that! :) Besides this, you can use a 3D editor program, like Autodesk 3ds max, but you don't really need to create new models, it's usually enough to create new textures. I hope I could help.

+1 vote   reply to comment
guibrasil Dec 14 2014, 4:57pm says:

la nas quebrada onde eu moro tem um vendedor de goianba

+1 vote     reply to comment
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