This is a work in progress of the forthcoming mod "Colonialism1600 AD" ,that aims to recreate the atmosphere of 17th century colonialism by the European Empires. It will refresh the the game of ETW by presenting some new ideas. The first difference of the other mods is that Colonialism will be a multi-mod. That means that the player will encounter different media (music, loading screens, ui, campaign and battle hud, etc.) in game depending the faction he selects to play as. There will be 3 different types for European, Indian and Amerindian factions.

Report abuse Startpos for Colonialism 1600AD (older version)
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Mar 23rd, 2014
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This is an older startpos and I would recommend only using it if you have problems with the newer version uploaded on 05/05/2014. This addon for the Colonialism 1600AD mod for Empire Total War resets the start date for Empire Total War to 1600, and - when used with the Colonialism 1600AD mod - replaces many ruler names with their correct historical names and ages. Place in C:\Program Files (x86)\Steam\SteamApps\common\empire total war\data\campaigns\main

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Startpos for Colonialism 1600AD (older version)
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AustrainClanker Apr 19 2014, 2:04pm says:

do i need the one before this also?

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FalconerOmen Author
FalconerOmen Apr 21 2014, 4:44pm replied:

There was no previous startpos addon for this mod. You are supposed to run this alongside Colonialism 1600AD.

+2 votes   reply to comment
Eftapsihos Apr 25 2014, 8:09am says:

will you make Turkish Soldiers too, like Janisaries, Spahks, boiduks, tsetes ect, with the correct uniforms and military tactics of 17th century?

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FalconerOmen Author
FalconerOmen Apr 25 2014, 5:31pm replied:

The mod is constantly evolving but thus far the priority are the Europeans. I will try to change province ownerships around in a future release that will be closer to 1600 e.g. Ukraine going to Poland etc.

+1 vote   reply to comment
Eftapsihos Apr 25 2014, 8:16am says:

can you make a more historical map also, with more provinces, cities and forts?

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FalconerOmen Author
FalconerOmen Apr 27 2014, 12:12pm replied:

Noone has managed so far to add more provinces or cities.

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Falkenhayn Feb 4 2015, 8:43am replied:

Actually 1 mod did manage to add more but since it was not well known most people do not realize it's possible. Look at the Imperial Destroyer mod for this game it added new regions and factions in the game. Perhaps the most ingenious of the changes was making the Great plains into additional native American Factions such as the Comanche. Just a warning though to anybody going to download it there are 19 separate mediafire downloads of it.

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Eftapsihos Apr 27 2014, 6:19pm says:

if you want, i can help you with the historical research of Turkish Army and culture, in order to be able having the Turks in the mod with historical accuracy.Furthermore i would like to help in anything you wish as a researcher. i studied History in University and i have a degree in History.

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FalconerOmen Author
FalconerOmen Apr 29 2014, 1:26pm replied:

There were no real changes in Ottoman military dress since the Renaissance to the period of this mod. Thanks for the offer but I think we have enough information for no especially as the focus is on European factions. However I may include some more Ottoman and Crimean units in a future release.

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Clockwork_Dan May 7 2014, 5:17pm says:

so do i need both this and the newer one to work?

+1 vote     reply to comment
FalconerOmen Author
FalconerOmen May 7 2014, 7:11pm replied:

You use one OR the other. If you have problems with one use the other instead.

+1 vote   reply to comment
Calgacus_1314 Jul 13 2014, 10:38am says:

Is anyone actually able to play the campaign yet? I dont seem to be able to play for it crashes all the time on the loading screen for the campaign.

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Released Mar 17, 2014
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