This is a simple esp file to introduce script effects, MF framework to MK14 mod.
By the definition, you need BOTH Modern Firearms (2.5 Beta or later) and MK14 mod that can be found on Fallout 4 Nexus or Bethesda.net.
Description:
This is a simple esp file to introduce script effects, MF framework to MK14 mod.
By the definition, you need BOTH Modern Firearms (2.5 Beta or later) and MK14 mod that can be found on Fallout 4 Nexus or Bethesda.net.
Reason to compile this plugin:
MK14 is a FO4 mod made of very detailed and well designed 3d models, I personally admire the author's skill in 3d modeling. However for gaming purpose, prettiness and modeling skill are not what all we need, so I took this request to support MK14 mod with my humble framework. Yet because of the compatible issues - some upgrades are not going to be interchangeable without touching the original mod, but I did bring some customizability to it, that's what the best I can do with plugin editing (nah, I won't change my framework to fit his model either).
Installation:
Install Modern Firearms v2.5 Beta or later (if any) & MK14 prior to the installation of this package.
Permissions:
Quote from MK14 page on Nexus, under FAQ section -
"Can I upload this mod elsewhere?
Retextures, plugin (translation, stats balance, compatibility) - yes"
Hi just putting this out there ... but the BDU meshes in the mod are messed up.. and the elbow and knee pads are missing textures for some reason? does anyone know how to fix this?
We're working on that, actually. I've got someone that's working on fixing all the mesh weirdness and getting the armor all rigged for BodySlide support. If it bugs you too much, just use FO4Edit to remove them from the leveled lists, it's not that hard: Imgur.com
The missing textures are because those patterns are still WIP, an unfortunately will be for a while since the guy who does that stuff recently had to reformat his PC and lost everything but the source files.