The Classic Doom 3 modification is a remake of the original Doom game, by id Software. The main emphasis is that of bringing the older game up to date in a modern graphics engine. The project makes use of all of Doom 3's advanced graphical features while retaining the feel and gameplay of the original game. The project will only cover the shareware levels due to many reasons that include the following : - We are bored of converting over peoples stuff and want to create something of our own. - The mod started off as a fun way to learn how to mod for Doom 3, and we all feel we have learnt what we need to make our own project. - A more minor reason is the legalities of remaking anything past the freely available shareware episode. Our latest build is version 1.3.1 which is the final version that we plan to release. This version is numbered 1.3.1 to reflect the fact that it has been tested to work with Doom 3 patch release 1.3.1, and thus works both with Doom 3 on steam and windows vista..
Blaster has been hard at work after completing his maps for the next release. He has put together a promotional video that shows off what our mod has at the moment, and what will be included in the up and coming release. The movie can be downloaded from these locations: Hi-Resolution: Lo-Resolution:
Blaster has been hard at work after completing his maps for the next release. He has put together a promotional video that shows off what our mod has at the moment, and what will be included in the up and coming release.
For the 3rd year running the time has come to kick off Mod Appreciation Week 2017 and talk about our favorite mods. To thank those from our community who participate in spreading the love and awareness, we have partnered up with some friends of Mod DB and have a bunch of Steam keys to giveaway:
Nothing is more motivating than knowing something you've built is being enjoyed by others. So this week if there is a mod you love on Mod DB (or anywhere else), make the effort to shout out to them, mention and link their mod in a tweet, blog, forum or facebook post with the hashtag #modlove2017
After you have linked to a mod in a tweet, blog, forum or facebook post, let us know by leaving a comment with a link to your post. At the end of the week we shall be picking a few members at random who followed these rules, and will send them a key from one of the above games.
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