City of Sunev Description: A highly detailed medium sized city in the lower Niben region of Cyrodiil. Over a dozen buildings arranged in a city with customized walls and other structures. Currently features over two dozen interiors, over 75 new characters, as well as a fort & mine complex at the intersection of a new road linking the city with the yellow road. Please see the readme file, some sites allow you to write as much detail as you like, others don't. The readme file contains all the information on the city that is available. General Information: This mod has been released as a public beta. It is functional and playable, but there are no quests currently associated with it, and NPC AI is, outside of one strucutre non-existant. I've released it half to show it off and half to get help and feedback on it. This is my first ever oblivion mod and my first ever 3d\complicated mod and I would appreciate any help you could offer, especially in the AI department. Any...

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lol1234
lol1234 May 14 2010, 10:51pm says:

hes painting the books?!?!?!

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Description

This is a video of a finished (static design, npcs, ai - though not yet dialogue) cell in the as yet unreleased V059 of my mod. It shows the chamber of the redeemer, a secret room under the stairs in my castles county hall.

It's been a while since I posted anything and I didn't want people thinking I've abandoned this project. I haven't it's just big and time consuming.

Also I wanted to make and post a video that for once just works, and doesn't just demonstrate some problem I've been having.

Video Details
Type
Demonstration
Date
Jan 1st, 2008
Length
08:24
Filename
V059castleprogress1.wmv
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