The purpose of the map was to work for/with Rad15 and to create him an environment that would allow his Advanced AI to utilise the environment for tactical onslaughts and cover. Therefore, the map will be released alongside his Advanced AI to show best how the AI can work in such suitable environments.
custom G19, M16 and MP5n for Crysis, released as a .pak file to play in Crysis campaign or Mods
Jlim Weaponset1
--special thanks to--
Rad15 - m16 XML
Badas - m16 texture
Zygurt - m16 sounds
--features--
single weild g19
single weild mp5n
single weild m16
--intall--
1. unzip the zip folder
2. place the zz_jlimweaponset1.pak file into the C:\Program Files\Electronic Arts\crysis\Game folder
3. launch Crysis and a level, and in the console ` type
i_giveitem g19
i_giveitem mp5n
i_giveitem m16
i_giveitem g19Reflex
i_giveitem g19Silencer
i_giveitem g19NormalAmmo
i_giveitem g19ExtendedAmmo
i_giveitem g19LAMFlashLight_wide
i_giveitem g19LAMFlashLight_narrow
i_giveitem g19LAM
--uses--
the weapons may be used in an level or mod, and released as part of a mod folder, with credits to the authors.
the weapon textures or xml scripts may also be edited.
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Nice
How do you get em in sp?
wish it was an fully auto M-16 but still awesome! too bad there not really textured. :(
it doesn't work.... plz help!! i put the zz_jlimweaponset1.pak file the Game file, started crysis and its the same thing in MP and SP: unreconized command. help!!!
pk the problem was that i wasnt in devmode