This mod is inspired by the parkour aspect and city of Mirror's Edge. It's based in a city called "Bay City", you are a free runner. The city has been taken over by terrorists, and they're after you an the runners.

Post news Report RSS Well it's been a while...

Oh my god an update! So what's with the absence? Well...

Posted by on

Original post from: Dosycool.com

Hello people!
Wow, it has been exactly 375 days since I last posted here.
During all of that time I've kept myself busy with 2 jobs, school and a TAFE course. I have also picked up a time wasting Minecraft addiction (mostly on PwegoServer). Now I bet you're all asking "What's been happening with City Freerun?" and my straight up answer to that is: Not much at all. My excuse apart from being busy is that I have, sadly, lost some interest in the Source Engine. I really don't know how, possibly:

  • Tired of constantly running into errors due to limits of the Source Engine.
  • Ran out of ideas or inspiration. (Mirror's Edge 2 PLEASE!)
  • Time consumed by Minecraft :/ *shakes fist*
  • Hiyougami destroying my confidence because of his awesomeness ;)

Don't give up on me yet! I have still been making some slow progress on Chapter 4, I'm actually nearly ready to start on Chapter 5 which I have a ton of ideas for! There's also a secret collaborative project that I've been working on in spare time.
If I decide not to finish City Freerun, I will still release everything that has been done so far, or hand over the project to someone else.

I'll leave you all with an overview of Chapter 4 as of today! (It's pretty massive)
Overview28-08-11
Copyright Josh McComb (Dosycool) © 2011
Original post from: Dosycool.com

Post comment Comments
Dr.Manfree
Dr.Manfree - - 58 comments

sad

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jjawinte
jjawinte - - 5,067 comments

..." Stop tracking "..." sighs ".

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DeadPhaker
DeadPhaker - - 148 comments

GIMME DOWNLOAD

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RocketSurgery
RocketSurgery - - 181 comments

minecraft ruins everything

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Dosycool Author
Dosycool - - 93 comments

Definitely

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Mr.Walrus
Mr.Walrus - - 5,806 comments

Its like a disease when it comes to mod productivity...

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Dosycool Author
Dosycool - - 93 comments

I think you mean productivity in general.

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Lopper
Lopper - - 1,559 comments

Well I hope you've been having fun hitting all them blocks n' placing blocks and killing Mr.Creeper

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thekolokolone
thekolokolone - - 69 comments

DEAD

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iridium_acid
iridium_acid - - 127 comments

Well, I have to disagree with the excuse of Source's limits. They are there, but there are so many loopholes that you can take advantge of, like Propper. That being said, try using propper on the background buildings, repetitive architecture like tunnel supports, etc.

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Dosycool Author
Dosycool - - 93 comments

Thanks for the suggestion although I actually have been using Propper, and quite a lot since I like to include much detail in the levels. I've hit the limit of T-juncs multiple times on Chapter 4 so that has lead me to optimizing the level even more than it already was and using less func_details and more props, which takes time.
Now, I'm no lighting expert (refer to Hiyougami)but props use different lighting to brushes and in many cases it doesn't look as good.
There's also a limit to the amount of props you can have in a single level. Spliting a level is an option, but I don't think you'd like to be running along doing your thang then all of a sudden "Loading" appears in your face.

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CortexReaver
CortexReaver - - 11 comments

Dosycool, can you release what you've already done? Perhaps the community could continue the project. Or, at least, we could enjoy your creation even it's unfinished.

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CortexReaver
CortexReaver - - 11 comments

Oh, I was reading inattentively. Don't answer. :)

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Dosycool Author
Dosycool - - 93 comments

I'll answer anyway and give more info.
Recently I have been getting some more time on my hands, and my Minecraft addiction is wearing out (yes!). And therefore I have been getting back into Source SDK, it's all coming back to me.
So after a long absence from the mapping/modding community and from developement on City Freerun, I am back to finish what I started, or get as much done as I can. :)
If something does happen and I decide not to finish the mod entirely, I WILL either:
-Finish any levels that I have started, then release them for GarrysMod.
OR
-Hand over the project to someone that is willing to complete it. And has proven that they are good enough to continue it.

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